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https://github.com/LukeFZ/Il2CppInspectorRedux.git
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Refactor solution layout
This commit is contained in:
131
Il2CppInspector.Common/Properties/Resources.Designer.cs
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131
Il2CppInspector.Common/Properties/Resources.Designer.cs
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace Il2CppInspector.Properties {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Il2CppInspector.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized string similar to <?xml version="1.0" encoding="utf-8"?>
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///<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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/// <PropertyGroup>
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/// <LangVersion>latest</LangVersion>
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/// </PropertyGroup>
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/// <PropertyGroup>
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/// <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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/// <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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/// <ProjectGuid>{%PROJECTGUID%}</ProjectGuid>
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/// <!--<ProductVersion/>-->
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/// <!--<SchemaVersion/>-->
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/// <OutputType>Li [rest of string was truncated]";.
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/// </summary>
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internal static string CsProjTemplate {
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get {
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return ResourceManager.GetString("CsProjTemplate", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to {%PROJECTGUID%}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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/// {%PROJECTGUID%}.Debug|Any CPU.Build.0 = Debug|Any CPU
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/// {%PROJECTGUID%}.Release|Any CPU.ActiveCfg = Release|Any CPU
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/// {%PROJECTGUID%}.Release|Any CPU.Build.0 = Release|Any CPU
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///.
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/// </summary>
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internal static string SlnProjectConfiguration {
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get {
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return ResourceManager.GetString("SlnProjectConfiguration", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "%PROJECTNAME%", "%CSPROJRELATIVEPATH%", "{%PROJECTGUID%}"
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///EndProject
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///.
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/// </summary>
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internal static string SlnProjectDefinition {
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get {
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return ResourceManager.GetString("SlnProjectDefinition", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Microsoft Visual Studio Solution File, Format Version 12.00
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///# Visual Studio Version 16
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///%PROJECTDEFINITIONS%
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///Global
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/// GlobalSection(SolutionConfigurationPlatforms) = preSolution
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/// Debug|Any CPU = Debug|Any CPU
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/// Release|Any CPU = Release|Any CPU
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/// EndGlobalSection
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/// GlobalSection(ProjectConfigurationPlatforms) = postSolution
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///%PROJECTCONFIGURATIONS%
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/// EndGlobalSection
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/// GlobalSection(SolutionProperties) = preSolution
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/// HideSolutionNode = FALSE
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/// EndGlobalSection
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///EndGlobal
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///.
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/// </summary>
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internal static string SlnTemplate {
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get {
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return ResourceManager.GetString("SlnTemplate", resourceCulture);
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}
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}
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}
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}
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