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Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -24,9 +24,9 @@ void HugeExplosionSeedParticle::tick()
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double xx = x + (random->nextDouble() - random->nextDouble()) * 4;
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double yy = y + (random->nextDouble() - random->nextDouble()) * 4;
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double zz = z + (random->nextDouble() - random->nextDouble()) * 4;
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level->addParticle(eParticleType_largeexplode, xx, yy, zz, life / static_cast<float>(lifeTime), 0, 0);
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level->addParticle(eParticleType_largeexplode, xx, yy, zz, life / (float) lifeTime, 0, 0);
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}
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Minecraft::GetInstance()->animateTickLevel = nullptr;
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Minecraft::GetInstance()->animateTickLevel = NULL;
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life++;
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if (life == lifeTime) remove();
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}
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