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@@ -18,7 +18,7 @@ UpdateGameRuleProgressPacket::UpdateGameRuleProgressPacket(ConsoleGameRules::EGa
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m_auxValue = auxValue;
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m_dataTag = dataTag;
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if(dataLength > 0)
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if (dataLength > 0 && dataLength <= 65536)
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{
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m_data = byteArray(dataLength);
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memcpy(m_data.data,data,dataLength);
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