Disable EULA popup

This commit is contained in:
Loki Rautio
2026-03-06 13:44:43 -06:00
parent fc7ddbab14
commit 175fc3824e
2 changed files with 16 additions and 2 deletions

View File

@@ -83,17 +83,23 @@ void UIScene_Intro::handleInput(int iPad, int key, bool repeat, bool pressed, bo
case C4JStorage::eOptions_Callback_Read:
case C4JStorage::eOptions_Callback_Read_FileNotFound:
// we've either read it, or it wasn't found
#if 0
if(app.GetGameSettings(0,eGameSetting_PS3_EULA_Read)==0)
{
ui.NavigateToScene(0,eUIScene_EULA);
}
else
#endif
{
ui.NavigateToScene(0,eUIScene_SaveMessage);
}
break;
default:
ui.NavigateToScene(0,eUIScene_EULA);
#if 0
ui.NavigateToScene(0,eUIScene_EULA);
#else
ui.NavigateToScene(0,eUIScene_SaveMessage);
#endif
break;
}
#elif defined _XBOX_ONE
@@ -131,17 +137,23 @@ void UIScene_Intro::handleAnimationEnd()
case C4JStorage::eOptions_Callback_Read:
case C4JStorage::eOptions_Callback_Read_FileNotFound:
// we've either read it, or it wasn't found
#if 0
if(app.GetGameSettings(0,eGameSetting_PS3_EULA_Read)==0)
{
ui.NavigateToScene(0,eUIScene_EULA);
}
else
#endif
{
ui.NavigateToScene(0,eUIScene_SaveMessage);
}
break;
default:
ui.NavigateToScene(0,eUIScene_EULA);
#if 0
ui.NavigateToScene(0,eUIScene_EULA);
#else
ui.NavigateToScene(0,eUIScene_SaveMessage);
#endif
break;
}