Modernize project codebase (#906)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides

* Add safety checks and fix a issue with vector going OOR
This commit is contained in:
ModMaker101
2026-03-08 19:08:36 -04:00
committed by GitHub
parent 88798b501d
commit 28614b922f
1373 changed files with 20086 additions and 19527 deletions

View File

@@ -16,11 +16,11 @@ BubbleParticle::BubbleParticle(Level *level, double x, double y, double z, doubl
size = size*(random->nextFloat()*0.6f+0.2f);
xd = xa*0.2f+(float)(Math::random()*2-1)*0.02f;
yd = ya*0.2f+(float)(Math::random()*2-1)*0.02f;
zd = za*0.2f+(float)(Math::random()*2-1)*0.02f;
xd = xa*0.2f+static_cast<float>(Math::random() * 2 - 1)*0.02f;
yd = ya*0.2f+static_cast<float>(Math::random() * 2 - 1)*0.02f;
zd = za*0.2f+static_cast<float>(Math::random() * 2 - 1)*0.02f;
lifetime = (int) (8 / (Math::random() * 0.8 + 0.2));
lifetime = static_cast<int>(8 / (Math::random() * 0.8 + 0.2));
}
void BubbleParticle::tick()