Modernize project codebase (#906)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides

* Add safety checks and fix a issue with vector going OOR
This commit is contained in:
ModMaker101
2026-03-08 19:08:36 -04:00
committed by GitHub
parent 88798b501d
commit 28614b922f
1373 changed files with 20086 additions and 19527 deletions

View File

@@ -2,6 +2,8 @@
#include "UI.h"
#include "UIComponent_MenuBackground.h"
#include <algorithm>
UIComponent_MenuBackground::UIComponent_MenuBackground(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
{
m_bSplitscreen = false;
@@ -42,15 +44,15 @@ void UIComponent_MenuBackground::render(S32 width, S32 height, C4JRender::eViewp
{
case C4JRender::VIEWPORT_TYPE_SPLIT_BOTTOM:
case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_LEFT:
yPos = (S32)(ui.getScreenHeight() / 2);
yPos = static_cast<S32>(ui.getScreenHeight() / 2);
break;
case C4JRender::VIEWPORT_TYPE_SPLIT_RIGHT:
case C4JRender::VIEWPORT_TYPE_QUADRANT_TOP_RIGHT:
xPos = (S32)(ui.getScreenWidth() / 2);
xPos = static_cast<S32>(ui.getScreenWidth() / 2);
break;
case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_RIGHT:
xPos = (S32)(ui.getScreenWidth() / 2);
yPos = (S32)(ui.getScreenHeight() / 2);
xPos = static_cast<S32>(ui.getScreenWidth() / 2);
yPos = static_cast<S32>(ui.getScreenHeight() / 2);
break;
}
ui.setupRenderPosition(xPos, yPos);
@@ -64,30 +66,30 @@ void UIComponent_MenuBackground::render(S32 width, S32 height, C4JRender::eViewp
{
case C4JRender::VIEWPORT_TYPE_SPLIT_LEFT:
case C4JRender::VIEWPORT_TYPE_SPLIT_RIGHT:
tileHeight = (S32)(ui.getScreenHeight());
tileHeight = static_cast<S32>(ui.getScreenHeight());
break;
case C4JRender::VIEWPORT_TYPE_SPLIT_TOP:
tileWidth = (S32)(ui.getScreenWidth());
tileYStart = (S32)(ui.getScreenHeight() / 2);
tileWidth = static_cast<S32>(ui.getScreenWidth());
tileYStart = static_cast<S32>(ui.getScreenHeight() / 2);
break;
case C4JRender::VIEWPORT_TYPE_SPLIT_BOTTOM:
tileWidth = (S32)(ui.getScreenWidth());
tileYStart = (S32)(ui.getScreenHeight() / 2);
tileWidth = static_cast<S32>(ui.getScreenWidth());
tileYStart = static_cast<S32>(ui.getScreenHeight() / 2);
break;
case C4JRender::VIEWPORT_TYPE_QUADRANT_TOP_LEFT:
case C4JRender::VIEWPORT_TYPE_QUADRANT_TOP_RIGHT:
case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_LEFT:
case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_RIGHT:
tileYStart = (S32)(ui.getScreenHeight() / 2);
tileYStart = static_cast<S32>(ui.getScreenHeight() / 2);
break;
}
F32 scaleW = (F32)(tileXStart + tileWidth) / (F32)m_movieWidth;
F32 scaleH = (F32)(tileYStart + tileHeight) / (F32)m_movieHeight;
F32 scaleW = static_cast<F32>(tileXStart + tileWidth) / static_cast<F32>(m_movieWidth);
F32 scaleH = static_cast<F32>(tileYStart + tileHeight) / static_cast<F32>(m_movieHeight);
F32 scale = (scaleW > scaleH) ? scaleW : scaleH;
if(scale < 1.0f) scale = 1.0f;
scale = max(scale, 1.0f);
IggyPlayerSetDisplaySize( getMovie(), (S32)(m_movieWidth * scale), (S32)(m_movieHeight * scale) );
IggyPlayerSetDisplaySize( getMovie(), static_cast<S32>(m_movieWidth * scale), static_cast<S32>(m_movieHeight * scale) );
IggyPlayerDrawTilesStart ( getMovie() );
@@ -106,7 +108,7 @@ void UIComponent_MenuBackground::render(S32 width, S32 height, C4JRender::eViewp
if(m_bIsReloading) return;
if(!m_hasTickedOnce || !getMovie()) return;
ui.setupRenderPosition(0, 0);
IggyPlayerSetDisplaySize( getMovie(), (S32)ui.getScreenWidth(), (S32)ui.getScreenHeight() );
IggyPlayerSetDisplaySize( getMovie(), static_cast<S32>(ui.getScreenWidth()), static_cast<S32>(ui.getScreenHeight()) );
IggyPlayerDraw( getMovie() );
}
}