Modernize project codebase (#906)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides

* Add safety checks and fix a issue with vector going OOR
This commit is contained in:
ModMaker101
2026-03-08 19:08:36 -04:00
committed by GitHub
parent 88798b501d
commit 28614b922f
1373 changed files with 20086 additions and 19527 deletions

View File

@@ -121,11 +121,11 @@ void UIScene_DLCMainMenu::handleInput(int iPad, int key, bool repeat, bool press
void UIScene_DLCMainMenu::handlePress(F64 controlId, F64 childId)
{
switch((int)controlId)
switch(static_cast<int>(controlId))
{
case eControl_OffersList:
{
int iIndex = (int)childId;
int iIndex = static_cast<int>(childId);
DLCOffersParam *param = new DLCOffersParam();
param->iPad = m_iPad;
@@ -134,7 +134,7 @@ void UIScene_DLCMainMenu::handlePress(F64 controlId, F64 childId)
// Xbox One will have requested the marketplace content - there is only that type
#ifndef _XBOX_ONE
app.AddDLCRequest((eDLCMarketplaceType)iIndex, true);
app.AddDLCRequest(static_cast<eDLCMarketplaceType>(iIndex), true);
#endif
killTimer(PLAYER_ONLINE_TIMER_ID);
ui.NavigateToScene(m_iPad, eUIScene_DLCOffersMenu, param);
@@ -166,7 +166,7 @@ void UIScene_DLCMainMenu::handleTimerComplete(int id)
int UIScene_DLCMainMenu::ExitDLCMainMenu(void *pParam,int iPad,C4JStorage::EMessageResult result)
{
UIScene_DLCMainMenu* pClass = (UIScene_DLCMainMenu*)pParam;
UIScene_DLCMainMenu* pClass = static_cast<UIScene_DLCMainMenu *>(pParam);
#if defined __ORBIS__ || defined __PSVITA__
app.GetCommerce()->HidePsStoreIcon();