Modernize project codebase (#906)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides

* Add safety checks and fix a issue with vector going OOR
This commit is contained in:
ModMaker101
2026-03-08 19:08:36 -04:00
committed by GitHub
parent 88798b501d
commit 28614b922f
1373 changed files with 20086 additions and 19527 deletions

View File

@@ -25,7 +25,7 @@ HRESULT CScene_DebugSetCamera::OnInit( XUIMessageInit *pInitData, BOOL &bHandled
currentPosition->player = playerNo;
Minecraft *pMinecraft = Minecraft::GetInstance();
if (pMinecraft != NULL)
if (pMinecraft != nullptr)
{
Vec3 *vec = pMinecraft->localplayers[playerNo]->getPos(1.0);
@@ -43,12 +43,12 @@ HRESULT CScene_DebugSetCamera::OnInit( XUIMessageInit *pInitData, BOOL &bHandled
m_yRot.SetKeyboardType(C_4JInput::EKeyboardMode_Full);
m_elevation.SetKeyboardType(C_4JInput::EKeyboardMode_Full);
m_camX.SetText((CONST WCHAR *) std::to_wstring(currentPosition->m_camX).c_str());
m_camY.SetText((CONST WCHAR *) std::to_wstring(currentPosition->m_camY + 1.62).c_str());
m_camZ.SetText((CONST WCHAR *) std::to_wstring(currentPosition->m_camZ).c_str());
m_camX.SetText(static_cast<const WCHAR *>(std::to_wstring(currentPosition->m_camX).c_str()));
m_camY.SetText(static_cast<const WCHAR *>(std::to_wstring(currentPosition->m_camY + 1.62).c_str()));
m_camZ.SetText(static_cast<const WCHAR *>(std::to_wstring(currentPosition->m_camZ).c_str()));
m_yRot.SetText((CONST WCHAR *) std::to_wstring(currentPosition->m_yRot).c_str());
m_elevation.SetText((CONST WCHAR *) std::to_wstring(currentPosition->m_elev).c_str());
m_yRot.SetText(static_cast<const WCHAR *>(std::to_wstring(currentPosition->m_yRot).c_str()));
m_elevation.SetText(static_cast<const WCHAR *>(std::to_wstring(currentPosition->m_elev).c_str()));
//fpp = new FreezePlayerParam();
//fpp->player = playerNo;
@@ -94,7 +94,7 @@ HRESULT CScene_DebugSetCamera::OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHa
NavigateBack();
//delete currentPosition;
//currentPosition = NULL;
//currentPosition = nullptr;
rfHandled = TRUE;
break;