Modernize project codebase (#906)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides

* Add safety checks and fix a issue with vector going OOR
This commit is contained in:
ModMaker101
2026-03-08 19:08:36 -04:00
committed by GitHub
parent 88798b501d
commit 28614b922f
1373 changed files with 20086 additions and 19527 deletions

View File

@@ -28,7 +28,7 @@ void EnchantTableRenderer::render(shared_ptr<TileEntity> _table, double x, doubl
#endif
glPushMatrix();
glTranslatef((float) x + 0.5f, (float) y + 12 / 16.0f, (float) z + 0.5f);
glTranslatef(static_cast<float>(x) + 0.5f, static_cast<float>(y) + 12 / 16.0f, static_cast<float>(z) + 0.5f);
float tt = table->time + a;