Modernize project codebase (#906)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides

* Add safety checks and fix a issue with vector going OOR
This commit is contained in:
ModMaker101
2026-03-08 19:08:36 -04:00
committed by GitHub
parent 88798b501d
commit 28614b922f
1373 changed files with 20086 additions and 19527 deletions

View File

@@ -24,9 +24,9 @@ void HugeExplosionSeedParticle::tick()
double xx = x + (random->nextDouble() - random->nextDouble()) * 4;
double yy = y + (random->nextDouble() - random->nextDouble()) * 4;
double zz = z + (random->nextDouble() - random->nextDouble()) * 4;
level->addParticle(eParticleType_largeexplode, xx, yy, zz, life / (float) lifeTime, 0, 0);
level->addParticle(eParticleType_largeexplode, xx, yy, zz, life / static_cast<float>(lifeTime), 0, 0);
}
Minecraft::GetInstance()->animateTickLevel = NULL;
Minecraft::GetInstance()->animateTickLevel = nullptr;
life++;
if (life == lifeTime) remove();
}