Modernize project codebase (#906)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides

* Add safety checks and fix a issue with vector going OOR
This commit is contained in:
ModMaker101
2026-03-08 19:08:36 -04:00
committed by GitHub
parent 88798b501d
commit 28614b922f
1373 changed files with 20086 additions and 19527 deletions

View File

@@ -3,14 +3,14 @@
BufferedImage *MobSkinTextureProcessor::process(BufferedImage *in)
{
if (in == NULL) return NULL;
if (in == nullptr) return nullptr;
width = 64;
height = 32;
BufferedImage *out = new BufferedImage(width, height, BufferedImage::TYPE_INT_ARGB);
Graphics *g = out->getGraphics();
g->drawImage(in, 0, 0, NULL);
g->drawImage(in, 0, 0, nullptr);
g->dispose();
pixels = out->getData();