Modernize project codebase (#906)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides

* Add safety checks and fix a issue with vector going OOR
This commit is contained in:
ModMaker101
2026-03-08 19:08:36 -04:00
committed by GitHub
parent 88798b501d
commit 28614b922f
1373 changed files with 20086 additions and 19527 deletions

View File

@@ -18,7 +18,7 @@ TitleScreen::TitleScreen()
{
// 4J - added initialisers
vo = 0;
multiplayerButton = NULL;
multiplayerButton = nullptr;
splash = L"missingno";
// try { // 4J - removed try/catch
@@ -93,7 +93,7 @@ void TitleScreen::init()
buttons.push_back(new Button(4, width / 2 + 2, topPos + spacing * 3 + 12, 98, 20, language->getElement(L"menu.quit")));
}
if (minecraft->user == NULL)
if (minecraft->user == nullptr)
{
multiplayerButton->active = false;
}