Modernize project codebase (#906)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides

* Add safety checks and fix a issue with vector going OOR
This commit is contained in:
ModMaker101
2026-03-08 19:08:36 -04:00
committed by GitHub
parent 88798b501d
commit 28614b922f
1373 changed files with 20086 additions and 19527 deletions

View File

@@ -18,7 +18,7 @@ void WitchRenderer::render(shared_ptr<Entity> entity, double x, double y, double
shared_ptr<ItemInstance> item = mob->getCarriedItem();
witchModel->holdingItem = item != NULL;
witchModel->holdingItem = item != nullptr;
MobRenderer::render(mob, x, y, z, rot, a);
}
@@ -38,7 +38,7 @@ void WitchRenderer::additionalRendering(shared_ptr<LivingEntity> entity, float a
shared_ptr<ItemInstance> item = mob->getCarriedItem();
if (item != NULL)
if (item != nullptr)
{
glPushMatrix();