Modernize project codebase (#906)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides

* Add safety checks and fix a issue with vector going OOR
This commit is contained in:
ModMaker101
2026-03-08 19:08:36 -04:00
committed by GitHub
parent 88798b501d
commit 28614b922f
1373 changed files with 20086 additions and 19527 deletions

View File

@@ -19,8 +19,8 @@ const int CraftingMenu::USE_ROW_SLOT_END = CraftingMenu::USE_ROW_SLOT_START + 9;
CraftingMenu::CraftingMenu(shared_ptr<Inventory> inventory, Level *level, int xt, int yt, int zt) : AbstractContainerMenu()
{
craftSlots = shared_ptr<CraftingContainer>( new CraftingContainer(this, 3, 3) );
resultSlots = shared_ptr<ResultContainer>( new ResultContainer() );
craftSlots = std::make_shared<CraftingContainer>(this, 3, 3);
resultSlots = std::make_shared<ResultContainer>();
this->level = level;
x = xt;
@@ -64,7 +64,7 @@ void CraftingMenu::removed(shared_ptr<Player> player)
for (int i = 0; i < 9; i++)
{
shared_ptr<ItemInstance> item = craftSlots->removeItemNoUpdate(i);
if (item != NULL)
if (item != nullptr)
{
player->drop(item);
}
@@ -82,7 +82,7 @@ shared_ptr<ItemInstance> CraftingMenu::quickMoveStack(shared_ptr<Player> player,
{
shared_ptr<ItemInstance> clicked = nullptr;
Slot *slot = slots.at(slotIndex);
if (slot != NULL && slot->hasItem())
if (slot != nullptr && slot->hasItem())
{
shared_ptr<ItemInstance> stack = slot->getItem();
clicked = stack->copy();