Modernize project codebase (#906)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides

* Add safety checks and fix a issue with vector going OOR
This commit is contained in:
ModMaker101
2026-03-08 19:08:36 -04:00
committed by GitHub
parent 88798b501d
commit 28614b922f
1373 changed files with 20086 additions and 19527 deletions

View File

@@ -14,8 +14,8 @@ EnchantmentTableTile::EnchantmentTableTile(int id) : BaseEntityTile(id, Material
updateDefaultShape();
setLightBlock(0);
iconTop = NULL;
iconBottom = NULL;
iconTop = nullptr;
iconBottom = nullptr;
}
// 4J Added override
@@ -69,7 +69,7 @@ Icon *EnchantmentTableTile::getTexture(int face, int data)
shared_ptr<TileEntity> EnchantmentTableTile::newTileEntity(Level *level)
{
return shared_ptr<TileEntity>(new EnchantmentTableEntity());
return std::make_shared<EnchantmentTableEntity>();
}
bool EnchantmentTableTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param