Modernize project codebase (#906)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides

* Add safety checks and fix a issue with vector going OOR
This commit is contained in:
ModMaker101
2026-03-08 19:08:36 -04:00
committed by GitHub
parent 88798b501d
commit 28614b922f
1373 changed files with 20086 additions and 19527 deletions

View File

@@ -49,7 +49,7 @@ bool SignItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> playe
instance->count--;
shared_ptr<SignTileEntity> ste = dynamic_pointer_cast<SignTileEntity>( level->getTileEntity(x, y, z) );
if (ste != NULL) player->openTextEdit(ste);
if (ste != nullptr) player->openTextEdit(ste);
// 4J-JEV: Hook for durango 'BlockPlaced' event.
player->awardStat(