Modernize project codebase (#906)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides

* Add safety checks and fix a issue with vector going OOR
This commit is contained in:
ModMaker101
2026-03-08 19:08:36 -04:00
committed by GitHub
parent 88798b501d
commit 28614b922f
1373 changed files with 20086 additions and 19527 deletions

View File

@@ -26,7 +26,7 @@ void SignTile::updateDefaultShape()
AABB *SignTile::getAABB(Level *level, int x, int y, int z)
{
return NULL;
return nullptr;
}
AABB *SignTile::getTileAABB(Level *level, int x, int y, int z)
@@ -79,7 +79,7 @@ shared_ptr<TileEntity> SignTile::newTileEntity(Level *level)
{
//try {
// 4J Stu - For some reason the newInstance wasn't working right, but doing it like the other TileEntities is fine
return shared_ptr<TileEntity>( new SignTileEntity() );
return std::make_shared<SignTileEntity>();
//return dynamic_pointer_cast<TileEntity>( clas->newInstance() );
//} catch (Exception e) {
// TODO 4J Stu - Exception handling