Modernize project codebase (#906)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides

* Add safety checks and fix a issue with vector going OOR
This commit is contained in:
ModMaker101
2026-03-08 19:08:36 -04:00
committed by GitHub
parent 88798b501d
commit 28614b922f
1373 changed files with 20086 additions and 19527 deletions

View File

@@ -81,7 +81,7 @@ void Squid::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel)
int count = random->nextInt(3 + playerBonusLevel) + 1;
for (int i = 0; i < count; i++)
{
spawnAtLocation(shared_ptr<ItemInstance>( new ItemInstance(Item::dye_powder, 1, DyePowderItem::BLACK) ), 0.0f);
spawnAtLocation(std::make_shared<ItemInstance>(Item::dye_powder, 1, DyePowderItem::BLACK), 0.0f);
}
}
@@ -140,10 +140,10 @@ void Squid::aiStep()
double horizontalMovement = sqrt(xd * xd + zd * zd);
yBodyRot += ((-(float) atan2(xd, zd) * 180 / PI) - yBodyRot) * 0.1f;
yBodyRot += ((-static_cast<float>(atan2(xd, zd)) * 180 / PI) - yBodyRot) * 0.1f;
yRot = yBodyRot;
zBodyRot = zBodyRot + (float) PI * rotateSpeed * 1.5f;
xBodyRot += ((-(float) atan2(horizontalMovement, yd) * 180 / PI) - xBodyRot) * 0.1f;
xBodyRot += ((-static_cast<float>(atan2(horizontalMovement, yd)) * 180 / PI) - xBodyRot) * 0.1f;
}
else
{