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shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -36,7 +36,7 @@ VillagerGolemModel::VillagerGolemModel(float g, float yOffset)
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leg1->addBox(-3.5f, -3, -3, 6, 16, 5, g);
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}
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void VillagerGolemModel::render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled)
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void VillagerGolemModel::render(std::shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled)
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{
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setupAnim(time, r, bob, yRot, xRot, scale);
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@@ -59,9 +59,9 @@ void VillagerGolemModel::setupAnim(float time, float r, float bob, float yRot, f
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leg1->yRot = 0;
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}
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void VillagerGolemModel::prepareMobModel(shared_ptr<Mob> mob, float time, float r, float a)
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void VillagerGolemModel::prepareMobModel(std::shared_ptr<Mob> mob, float time, float r, float a)
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{
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shared_ptr<VillagerGolem> vg = dynamic_pointer_cast<VillagerGolem>(mob);
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std::shared_ptr<VillagerGolem> vg = dynamic_pointer_cast<VillagerGolem>(mob);
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int attackTick = vg->getAttackAnimationTick();
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if (attackTick > 0)
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{
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