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Remove all MSVC __int64 (#742)
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@@ -385,7 +385,7 @@ bool GameRuleManager::readRuleFile(LevelGenerationOptions *lgo, byte *dIn, UINT
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// Read File.
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// version_number
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__int64 version = dis.readShort();
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int64_t version = dis.readShort();
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unsigned char compressionType = 0;
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if(version == 0)
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{
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