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feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -26,20 +26,25 @@ bool SignItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> playe
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if (face == 4) x--;
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if (face == 5) x++;
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if (!player->mayBuild(x, y, z)) return false;
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if (!player->mayUseItemAt(x, y, z, face, instance)) return false;
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if (!Tile::sign->mayPlace(level, x, y, z)) return false;
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if (level->isClientSide)
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{
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return true;
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}
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if(!bTestUseOnOnly)
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{
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if (face == 1)
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{
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int rot = Mth::floor(((player->yRot + 180) * 16) / 360 + 0.5) & 15;
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level->setTileAndData(x, y, z, Tile::sign_Id, rot);
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level->setTileAndData(x, y, z, Tile::sign_Id, rot, Tile::UPDATE_ALL);
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}
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else
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{
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level->setTileAndData(x, y, z, Tile::wallSign_Id, face);
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level->setTileAndData(x, y, z, Tile::wallSign_Id, face, Tile::UPDATE_ALL);
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}
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instance->count--;
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