feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -26,20 +26,25 @@ bool SignItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> playe
if (face == 4) x--;
if (face == 5) x++;
if (!player->mayBuild(x, y, z)) return false;
if (!player->mayUseItemAt(x, y, z, face, instance)) return false;
if (!Tile::sign->mayPlace(level, x, y, z)) return false;
if (level->isClientSide)
{
return true;
}
if(!bTestUseOnOnly)
{
if (face == 1)
{
int rot = Mth::floor(((player->yRot + 180) * 16) / 360 + 0.5) & 15;
level->setTileAndData(x, y, z, Tile::sign_Id, rot);
level->setTileAndData(x, y, z, Tile::sign_Id, rot, Tile::UPDATE_ALL);
}
else
{
level->setTileAndData(x, y, z, Tile::wallSign_Id, face);
level->setTileAndData(x, y, z, Tile::wallSign_Id, face, Tile::UPDATE_ALL);
}
instance->count--;