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Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
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@@ -2,7 +2,7 @@
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#include "ByteBuffer.h"
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#include "ZoneIo.h"
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ZoneIo::ZoneIo(HANDLE channel, __int64 pos)
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ZoneIo::ZoneIo(HANDLE channel, int64_t pos)
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{
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this->channel = channel;
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this->pos = pos;
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