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11 lines
228 B
C++
11 lines
228 B
C++
#pragma once
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#include "Tile_SPU.h"
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class ClothTile_SPU : public Tile_SPU
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{
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public:
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ClothTile_SPU(int id) : Tile_SPU(id) {}
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virtual Icon_SPU *getTexture(int face, int data) { return &ms_pTileData->clothTile_icons[data]; }
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}; |