mirror of
https://github.com/smartcmd/MinecraftConsoles.git
synced 2026-03-22 09:48:14 +05:00
* add: Dedicated Server implementation - Introduced `ServerMain.cpp` for the dedicated server logic, handling command-line arguments, server initialization, and network management. - Created `postbuild_server.ps1` script for post-build tasks, including copying necessary resources and DLLs for the dedicated server. - Added `CopyServerAssets.cmake` to manage the copying of server assets during the build process, ensuring required files are available for the dedicated server. - Defined project filters in `Minecraft.Server.vcxproj.filters` for better organization of server-related files. * add: refactor world loader & add server properties - Introduced ServerLogger for logging startup steps and world I/O operations. - Implemented ServerProperties for loading and saving server configuration from `server.properties`. - Added WorldManager to handle world loading and creation based on server properties. - Updated ServerMain to integrate server properties loading and world management. - Enhanced project files to include new source and header files for the server components. * update: implement enhanced logging functionality with configurable log levels * update: update keyboard and mouse input initialization1dc8a005ed* fix: change virtual screen resolution to 1920x1080(HD) Since 31881af56936aeef38ff322b975fd0 , `skinHud.swf` for 720 is not included in `MediaWindows64.arc`, the app crashes unless the virtual screen is set to HD. * fix: dedicated server build settings for miniaudio migration and missing sources - remove stale Windows64 Miles (mss64) link/copy references from server build - add Common/Filesystem/Filesystem.cpp to Minecraft.Server.vcxproj - add Windows64/PostProcesser.cpp to Minecraft.Server.vcxproj - fix unresolved externals (PostProcesser::*, FileExists) in dedicated server build * update: changed the virtual screen to 720p Since the crash caused by the 720p `skinHud.swf` not being included in `MediaWindows64.arc` has been resolved, switching back to 720p to reduce resource usage. * add: add Docker support for Dedicated Server add with entrypoint and build scripts * fix: add initial save for newly created worlds in dedicated server on the server side, I fixed the behavior introduced after commitaadb511, where newly created worlds are intentionally not saved to disk immediately. * update: add basically all configuration options that are implemented in the classes to `server.properties` * update: add LAN advertising configuration for server.properties LAN-Discovery, which isn’t needed in server mode and could potentially be a security risk, has also been disabled(only server mode). * add: add implementing interactive command line using linenoise - Integrated linenoise library for line editing and completion in the server console. - Updated ServerLogger to handle external writes safely during logging. - Modified ServerMain to initialize and manage the ServerCli for command input. - The implementation is separate from everything else, so it doesn't affect anything else. - The command input section and execution section are separated into threads. * update: enhance command line completion with predictive hints Like most command line tools, it highlights predictions in gray. * add: implement `StringUtils` for string manipulation and refactor usages Unified the scattered utility functions. * fix: send DisconnectPacket on shutdown and fix Win64 recv-thread teardown race Before this change, server/host shutdown closed sockets directly in ServerConnection::stop(), which bypassed the normal disconnect flow. As a result, clients could be dropped without receiving a proper DisconnectPacket during stop/kill/world-close paths. Also, WinsockNetLayer::Shutdown() could destroy synchronization objects while host-side recv threads were still exiting, causing a crash in RecvThreadProc (access violation on world close in host mode). * fix: return client to menus when Win64 host connection drops - Add client-side host disconnect handling in CPlatformNetworkManagerStub::DoWork() for _WINDOWS64. - When in QNET_STATE_GAME_PLAY as a non-host and WinsockNetLayer::IsConnected() becomes false, trigger g_NetworkManager.HandleDisconnect(false) to enter the normal disconnect/UI flow. - Use m_bLeaveGameOnTick as a one-shot guard to prevent repeated disconnect handling while the link remains down. - Reset m_bLeaveGameOnTick on LeaveGame(), HostGame(), and JoinGame() to avoid stale state across sessions. * update: converted Japanese comments to English * add: create `Minecraft.Server` developer guide in English and Japanese * update: add note about issue * add: add `nlohmann/json` json lib * add: add FileUtils Moved file operations to `utils`. * add: Dedicated Server BAN access manager with persistent player and IP bans - add Access frontend that publishes thread-safe ban manager snapshots for dedicated server use - add BanManager storage for banned-players.json and banned-ips.json with load/save/update flows - add persistent player and IP ban checks during dedicated server connection handling - add UTF-8 BOM-safe JSON parsing and shared file helpers backed by nlohmann/json - add Unicode-safe ban file read/write and safer atomic replacement behavior on Windows - add active-ban snapshot APIs and expiry-aware filtering for expires metadata - add RAII-based dedicated access shutdown handling during server startup and teardown * update: changed file read/write operations to use `FileUtils`. - As a side effect, saving has become faster! * fix: Re-added the source that had somehow disappeared. * add: significantly improved the dedicated server logging system - add ServerLogManager to Minecraft.Server as the single entry point for dedicated-server log output - forward CMinecraftApp logger output to the server logger when running with g_Win64DedicatedServer - add named network logs for incoming, accepted, rejected, and disconnected connections - cache connection metadata by smallId so player name and remote IP remain available for disconnect logs - keep Minecraft.Client changes minimal by using lightweight hook points and handling log orchestration on the server side * fix: added the updated library source * add: add `ban` and `pardon` commands for Player and IP * fix: fix stop command shutdown process add dedicated server shutdown request handling * fix: fixed the save logic during server shutdown Removed redundant repeated saves and eliminated the risks of async writes. * update: added new sever files to Docker entrypoint * fix: replace shutdown flag with atomic variable for thread safety * update: update Dedicated Server developer guide English is machine translated. Please forgive me. * update: check for the existence of `GameHDD` and create * add: add Whitelist to Dedicated Server * refactor: clean up and refactor the code - unify duplicated implementations that were copied repeatedly - update outdated patterns to more modern ones * fix: include UI header (new update fix) * fix: fix the detection range for excessive logging `getHighestNonEmptyY()` returning `-1` occurs normally when the chunk is entirely air. The caller (`Minecraft.World/LevelChunk.cpp:2400`) normalizes `-1` to `0`. * update: add world size config to dedicated server properties * update: update README add explanation of `server.properties` & launch arguments * update: add nightly release workflow for dedicated server and client builds to Actions * fix: update name for workflow * add random seed generation * add: add Docker nightly workflow for Dedicated Server publish to GitHub Container Registry * fix: ghost player when clients disconnect out of order #4 * fix: fix 7zip option * fix: fix Docker workflow for Dedicated Server artifact handling * add: add no build Dedicated Server startup scripts and Docker Compose * update: add README for Docker Dedicated Server setup with no local build * refactor: refactor command path structure As the number of commands has increased and become harder to navigate, each command has been organized into separate folders. * update: support stream(file stdin) input mode for server CLI Support for the stream (file stdin) required when attaching a tty to a Docker container on Linux. * add: add new CLI Console Commands for Dedicated Server Most of these commands are executed using the command dispatcher implemented on the `Minecraft.World` side. When registering them with the dispatcher, the sender uses a permission-enabled configuration that treats the CLI as a player. - default game. - enchant - experience. - give - kill(currently, getting a permission error for some reason) - time - weather. - update tp & gamemode command * fix: change player map icon to random select * update: increase the player limit * add: restore the basic anti-cheat implementation and add spawn protection Added the following anti-cheat measures and add spawn protection to `server.properties`. - instant break - speed - reach * fix: fix Docker image tag --------- Co-authored-by: sylvessa <225480449+sylvessa@users.noreply.github.com>
632 lines
16 KiB
C++
632 lines
16 KiB
C++
#include "stdafx.h"
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#include "BanManager.h"
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#include "..\Common\AccessStorageUtils.h"
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#include "..\Common\FileUtils.h"
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#include "..\Common\NetworkUtils.h"
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#include "..\Common\StringUtils.h"
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#include "..\ServerLogger.h"
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#include "..\vendor\nlohmann\json.hpp"
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#include <algorithm>
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#include <stdio.h>
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namespace ServerRuntime
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{
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namespace Access
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{
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using OrderedJson = nlohmann::ordered_json;
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namespace
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{
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static const char *kBannedPlayersFileName = "banned-players.json";
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static const char *kBannedIpsFileName = "banned-ips.json";
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static bool TryParseUtcTimestamp(const std::string &text, unsigned long long *outFileTime)
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{
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if (outFileTime == nullptr)
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{
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return false;
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}
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std::string trimmed = StringUtils::TrimAscii(text);
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if (trimmed.empty())
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{
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return false;
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}
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unsigned year = 0;
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unsigned month = 0;
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unsigned day = 0;
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unsigned hour = 0;
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unsigned minute = 0;
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unsigned second = 0;
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if (sscanf_s(trimmed.c_str(), "%4u-%2u-%2uT%2u:%2u:%2uZ", &year, &month, &day, &hour, &minute, &second) != 6)
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{
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return false;
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}
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SYSTEMTIME utc = {};
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utc.wYear = (WORD)year;
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utc.wMonth = (WORD)month;
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utc.wDay = (WORD)day;
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utc.wHour = (WORD)hour;
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utc.wMinute = (WORD)minute;
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utc.wSecond = (WORD)second;
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FILETIME fileTime = {};
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if (!SystemTimeToFileTime(&utc, &fileTime))
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{
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return false;
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}
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ULARGE_INTEGER value = {};
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value.LowPart = fileTime.dwLowDateTime;
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value.HighPart = fileTime.dwHighDateTime;
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*outFileTime = value.QuadPart;
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return true;
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}
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static bool IsMetadataExpired(const BanMetadata &metadata, unsigned long long nowFileTime)
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{
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if (metadata.expires.empty())
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{
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return false;
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}
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unsigned long long expiresFileTime = 0;
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if (!TryParseUtcTimestamp(metadata.expires, &expiresFileTime))
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{
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// Keep malformed metadata active instead of silently unbanning a player or address.
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return false;
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}
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return expiresFileTime <= nowFileTime;
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}
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}
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BanManager::BanManager(const std::string &baseDirectory)
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: m_baseDirectory(baseDirectory.empty() ? "." : baseDirectory)
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{
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}
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bool BanManager::EnsureBanFilesExist() const
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{
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const std::string playersPath = GetBannedPlayersFilePath();
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const std::string ipsPath = GetBannedIpsFilePath();
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const bool playersOk = AccessStorageUtils::EnsureJsonListFileExists(playersPath);
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const bool ipsOk = AccessStorageUtils::EnsureJsonListFileExists(ipsPath);
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if (!playersOk)
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{
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LogErrorf("access", "failed to create %s", playersPath.c_str());
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}
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if (!ipsOk)
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{
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LogErrorf("access", "failed to create %s", ipsPath.c_str());
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}
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return playersOk && ipsOk;
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}
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bool BanManager::Reload()
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{
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std::vector<BannedPlayerEntry> players;
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std::vector<BannedIpEntry> ips;
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if (!LoadPlayers(&players))
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{
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return false;
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}
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if (!LoadIps(&ips))
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{
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return false;
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}
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m_bannedPlayers.swap(players);
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m_bannedIps.swap(ips);
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return true;
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}
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bool BanManager::Save() const
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{
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std::vector<BannedPlayerEntry> players;
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std::vector<BannedIpEntry> ips;
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return SnapshotBannedPlayers(&players) &&
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SnapshotBannedIps(&ips) &&
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SavePlayers(players) &&
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SaveIps(ips);
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}
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bool BanManager::LoadPlayers(std::vector<BannedPlayerEntry> *outEntries) const
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{
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if (outEntries == nullptr)
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{
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return false;
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}
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outEntries->clear();
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std::string text;
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const std::string path = GetBannedPlayersFilePath();
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if (!FileUtils::ReadTextFile(path, &text))
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{
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LogErrorf("access", "failed to read %s", path.c_str());
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return false;
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}
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if (text.empty())
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{
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text = "[]";
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}
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OrderedJson root;
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try
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{
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// Strip an optional UTF-8 BOM because some editors prepend it when rewriting JSON files.
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root = OrderedJson::parse(StringUtils::StripUtf8Bom(text));
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}
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catch (const nlohmann::json::exception &e)
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{
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LogErrorf("access", "failed to parse %s: %s", path.c_str(), e.what());
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return false;
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}
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if (!root.is_array())
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{
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LogErrorf("access", "failed to parse %s: root json value is not an array", path.c_str());
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return false;
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}
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const unsigned long long nowFileTime = FileUtils::GetCurrentUtcFileTime();
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for (const auto &object : root)
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{
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if (!object.is_object())
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{
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LogWarnf("access", "skipping banned player entry that is not an object in %s", path.c_str());
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continue;
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}
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std::string rawXuid;
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if (!AccessStorageUtils::TryGetStringField(object, "xuid", &rawXuid))
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{
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LogWarnf("access", "skipping banned player entry without xuid in %s", path.c_str());
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continue;
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}
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BannedPlayerEntry entry;
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entry.xuid = AccessStorageUtils::NormalizeXuid(rawXuid);
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if (entry.xuid.empty())
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{
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LogWarnf("access", "skipping banned player entry with empty xuid in %s", path.c_str());
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continue;
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}
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AccessStorageUtils::TryGetStringField(object, "name", &entry.name);
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AccessStorageUtils::TryGetStringField(object, "created", &entry.metadata.created);
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AccessStorageUtils::TryGetStringField(object, "source", &entry.metadata.source);
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AccessStorageUtils::TryGetStringField(object, "expires", &entry.metadata.expires);
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AccessStorageUtils::TryGetStringField(object, "reason", &entry.metadata.reason);
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NormalizeMetadata(&entry.metadata);
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// Ignore entries that already expired before reload so the in-memory cache starts from the active set.
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if (IsMetadataExpired(entry.metadata, nowFileTime))
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{
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continue;
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}
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outEntries->push_back(entry);
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}
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return true;
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}
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bool BanManager::LoadIps(std::vector<BannedIpEntry> *outEntries) const
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{
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if (outEntries == nullptr)
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{
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return false;
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}
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outEntries->clear();
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std::string text;
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const std::string path = GetBannedIpsFilePath();
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if (!FileUtils::ReadTextFile(path, &text))
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{
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LogErrorf("access", "failed to read %s", path.c_str());
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return false;
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}
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if (text.empty())
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{
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text = "[]";
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}
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OrderedJson root;
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try
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{
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// Strip an optional UTF-8 BOM because some editors prepend it when rewriting JSON files.
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root = OrderedJson::parse(StringUtils::StripUtf8Bom(text));
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}
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catch (const nlohmann::json::exception &e)
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{
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LogErrorf("access", "failed to parse %s: %s", path.c_str(), e.what());
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return false;
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}
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if (!root.is_array())
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{
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LogErrorf("access", "failed to parse %s: root json value is not an array", path.c_str());
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return false;
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}
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const unsigned long long nowFileTime = FileUtils::GetCurrentUtcFileTime();
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for (const auto &object : root)
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{
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if (!object.is_object())
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{
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LogWarnf("access", "skipping banned ip entry that is not an object in %s", path.c_str());
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continue;
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}
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std::string rawIp;
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if (!AccessStorageUtils::TryGetStringField(object, "ip", &rawIp))
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{
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LogWarnf("access", "skipping banned ip entry without ip in %s", path.c_str());
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continue;
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}
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BannedIpEntry entry;
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entry.ip = NetworkUtils::NormalizeIpToken(rawIp);
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if (entry.ip.empty())
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{
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LogWarnf("access", "skipping banned ip entry with empty ip in %s", path.c_str());
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continue;
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}
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AccessStorageUtils::TryGetStringField(object, "created", &entry.metadata.created);
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AccessStorageUtils::TryGetStringField(object, "source", &entry.metadata.source);
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AccessStorageUtils::TryGetStringField(object, "expires", &entry.metadata.expires);
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AccessStorageUtils::TryGetStringField(object, "reason", &entry.metadata.reason);
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NormalizeMetadata(&entry.metadata);
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// Ignore entries that already expired before reload so the in-memory cache starts from the active set.
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if (IsMetadataExpired(entry.metadata, nowFileTime))
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{
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continue;
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}
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outEntries->push_back(entry);
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}
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return true;
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}
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bool BanManager::SavePlayers(const std::vector<BannedPlayerEntry> &entries) const
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{
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OrderedJson root = OrderedJson::array();
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for (const auto &entry : entries)
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{
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OrderedJson object = OrderedJson::object();
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object["xuid"] = AccessStorageUtils::NormalizeXuid(entry.xuid);
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object["name"] = entry.name;
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object["created"] = entry.metadata.created;
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object["source"] = entry.metadata.source;
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object["expires"] = entry.metadata.expires;
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object["reason"] = entry.metadata.reason;
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root.push_back(object);
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}
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const std::string path = GetBannedPlayersFilePath();
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const std::string json = root.empty() ? std::string("[]\n") : (root.dump(2) + "\n");
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if (!FileUtils::WriteTextFileAtomic(path, json))
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{
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LogErrorf("access", "failed to write %s", path.c_str());
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return false;
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}
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return true;
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}
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bool BanManager::SaveIps(const std::vector<BannedIpEntry> &entries) const
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{
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OrderedJson root = OrderedJson::array();
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for (const auto &entry : entries)
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{
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OrderedJson object = OrderedJson::object();
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object["ip"] = NetworkUtils::NormalizeIpToken(entry.ip);
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object["created"] = entry.metadata.created;
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object["source"] = entry.metadata.source;
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object["expires"] = entry.metadata.expires;
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object["reason"] = entry.metadata.reason;
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root.push_back(object);
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}
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const std::string path = GetBannedIpsFilePath();
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const std::string json = root.empty() ? std::string("[]\n") : (root.dump(2) + "\n");
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if (!FileUtils::WriteTextFileAtomic(path, json))
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{
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LogErrorf("access", "failed to write %s", path.c_str());
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return false;
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}
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return true;
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}
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const std::vector<BannedPlayerEntry> &BanManager::GetBannedPlayers() const
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{
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return m_bannedPlayers;
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}
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const std::vector<BannedIpEntry> &BanManager::GetBannedIps() const
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{
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return m_bannedIps;
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}
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bool BanManager::SnapshotBannedPlayers(std::vector<BannedPlayerEntry> *outEntries) const
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{
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if (outEntries == nullptr)
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{
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return false;
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}
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outEntries->clear();
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outEntries->reserve(m_bannedPlayers.size());
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const unsigned long long nowFileTime = FileUtils::GetCurrentUtcFileTime();
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for (const auto &entry : m_bannedPlayers)
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{
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if (!IsMetadataExpired(entry.metadata, nowFileTime))
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{
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outEntries->push_back(entry);
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}
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}
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return true;
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}
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bool BanManager::SnapshotBannedIps(std::vector<BannedIpEntry> *outEntries) const
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{
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if (outEntries == nullptr)
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{
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return false;
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}
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outEntries->clear();
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outEntries->reserve(m_bannedIps.size());
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const unsigned long long nowFileTime = FileUtils::GetCurrentUtcFileTime();
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for (const auto &entry : m_bannedIps)
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{
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if (!IsMetadataExpired(entry.metadata, nowFileTime))
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{
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outEntries->push_back(entry);
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}
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}
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return true;
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}
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bool BanManager::IsPlayerBannedByXuid(const std::string &xuid) const
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{
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const std::string normalized = AccessStorageUtils::NormalizeXuid(xuid);
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if (normalized.empty())
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{
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return false;
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}
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const unsigned long long nowFileTime = FileUtils::GetCurrentUtcFileTime();
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return std::any_of(
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m_bannedPlayers.begin(),
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m_bannedPlayers.end(),
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[&normalized, nowFileTime](const BannedPlayerEntry &entry)
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{
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return entry.xuid == normalized && !IsMetadataExpired(entry.metadata, nowFileTime);
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});
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}
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bool BanManager::IsIpBanned(const std::string &ip) const
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{
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const std::string normalized = NetworkUtils::NormalizeIpToken(ip);
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|
if (normalized.empty())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
const unsigned long long nowFileTime = FileUtils::GetCurrentUtcFileTime();
|
|
return std::any_of(
|
|
m_bannedIps.begin(),
|
|
m_bannedIps.end(),
|
|
[&normalized, nowFileTime](const BannedIpEntry &entry)
|
|
{
|
|
return entry.ip == normalized && !IsMetadataExpired(entry.metadata, nowFileTime);
|
|
});
|
|
}
|
|
|
|
bool BanManager::AddPlayerBan(const BannedPlayerEntry &entry)
|
|
{
|
|
std::vector<BannedPlayerEntry> updatedEntries;
|
|
if (!SnapshotBannedPlayers(&updatedEntries))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
BannedPlayerEntry normalized = entry;
|
|
normalized.xuid = AccessStorageUtils::NormalizeXuid(normalized.xuid);
|
|
NormalizeMetadata(&normalized.metadata);
|
|
if (normalized.xuid.empty())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
const auto existing = std::find_if(
|
|
updatedEntries.begin(),
|
|
updatedEntries.end(),
|
|
[&normalized](const BannedPlayerEntry &candidate)
|
|
{
|
|
return candidate.xuid == normalized.xuid;
|
|
});
|
|
if (existing != updatedEntries.end())
|
|
{
|
|
// Update the existing entry in place so the stored list remains unique by canonical XUID.
|
|
*existing = normalized;
|
|
if (!SavePlayers(updatedEntries))
|
|
{
|
|
return false;
|
|
}
|
|
m_bannedPlayers.swap(updatedEntries);
|
|
return true;
|
|
}
|
|
|
|
updatedEntries.push_back(normalized);
|
|
if (!SavePlayers(updatedEntries))
|
|
{
|
|
return false;
|
|
}
|
|
m_bannedPlayers.swap(updatedEntries);
|
|
return true;
|
|
}
|
|
|
|
bool BanManager::AddIpBan(const BannedIpEntry &entry)
|
|
{
|
|
std::vector<BannedIpEntry> updatedEntries;
|
|
if (!SnapshotBannedIps(&updatedEntries))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
BannedIpEntry normalized = entry;
|
|
normalized.ip = NetworkUtils::NormalizeIpToken(normalized.ip);
|
|
NormalizeMetadata(&normalized.metadata);
|
|
if (normalized.ip.empty())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
const auto existing = std::find_if(
|
|
updatedEntries.begin(),
|
|
updatedEntries.end(),
|
|
[&normalized](const BannedIpEntry &candidate)
|
|
{
|
|
return candidate.ip == normalized.ip;
|
|
});
|
|
if (existing != updatedEntries.end())
|
|
{
|
|
// Update the existing entry in place so the stored list remains unique by normalized IP.
|
|
*existing = normalized;
|
|
if (!SaveIps(updatedEntries))
|
|
{
|
|
return false;
|
|
}
|
|
m_bannedIps.swap(updatedEntries);
|
|
return true;
|
|
}
|
|
|
|
updatedEntries.push_back(normalized);
|
|
if (!SaveIps(updatedEntries))
|
|
{
|
|
return false;
|
|
}
|
|
m_bannedIps.swap(updatedEntries);
|
|
return true;
|
|
}
|
|
|
|
bool BanManager::RemovePlayerBanByXuid(const std::string &xuid)
|
|
{
|
|
const std::string normalized = AccessStorageUtils::NormalizeXuid(xuid);
|
|
if (normalized.empty())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
std::vector<BannedPlayerEntry> updatedEntries;
|
|
if (!SnapshotBannedPlayers(&updatedEntries))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
size_t oldSize = updatedEntries.size();
|
|
updatedEntries.erase(
|
|
std::remove_if(
|
|
updatedEntries.begin(),
|
|
updatedEntries.end(),
|
|
[&normalized](const BannedPlayerEntry &entry) { return entry.xuid == normalized; }),
|
|
updatedEntries.end());
|
|
|
|
if (updatedEntries.size() == oldSize)
|
|
{
|
|
return false;
|
|
}
|
|
if (!SavePlayers(updatedEntries))
|
|
{
|
|
return false;
|
|
}
|
|
m_bannedPlayers.swap(updatedEntries);
|
|
return true;
|
|
}
|
|
|
|
|
|
bool BanManager::RemoveIpBan(const std::string &ip)
|
|
{
|
|
const std::string normalized = NetworkUtils::NormalizeIpToken(ip);
|
|
if (normalized.empty())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
std::vector<BannedIpEntry> updatedEntries;
|
|
if (!SnapshotBannedIps(&updatedEntries))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
size_t oldSize = updatedEntries.size();
|
|
updatedEntries.erase(
|
|
std::remove_if(
|
|
updatedEntries.begin(),
|
|
updatedEntries.end(),
|
|
[&normalized](const BannedIpEntry &entry) { return entry.ip == normalized; }),
|
|
updatedEntries.end());
|
|
|
|
if (updatedEntries.size() == oldSize)
|
|
{
|
|
return false;
|
|
}
|
|
if (!SaveIps(updatedEntries))
|
|
{
|
|
return false;
|
|
}
|
|
m_bannedIps.swap(updatedEntries);
|
|
return true;
|
|
}
|
|
std::string BanManager::GetBannedPlayersFilePath() const
|
|
{
|
|
return BuildPath(kBannedPlayersFileName);
|
|
}
|
|
|
|
std::string BanManager::GetBannedIpsFilePath() const
|
|
{
|
|
return BuildPath(kBannedIpsFileName);
|
|
}
|
|
|
|
|
|
BanMetadata BanManager::BuildDefaultMetadata(const char *source)
|
|
{
|
|
BanMetadata metadata;
|
|
metadata.created = StringUtils::GetCurrentUtcTimestampIso8601();
|
|
metadata.source = (source != nullptr) ? source : "Server";
|
|
metadata.expires = "";
|
|
metadata.reason = "";
|
|
return metadata;
|
|
}
|
|
|
|
|
|
void BanManager::NormalizeMetadata(BanMetadata *metadata)
|
|
{
|
|
if (metadata == nullptr)
|
|
{
|
|
return;
|
|
}
|
|
|
|
metadata->created = StringUtils::TrimAscii(metadata->created);
|
|
metadata->source = StringUtils::TrimAscii(metadata->source);
|
|
metadata->expires = StringUtils::TrimAscii(metadata->expires);
|
|
metadata->reason = StringUtils::TrimAscii(metadata->reason);
|
|
}
|
|
|
|
|
|
std::string BanManager::BuildPath(const char *fileName) const
|
|
{
|
|
return AccessStorageUtils::BuildPathFromBaseDirectory(m_baseDirectory, fileName);
|
|
}
|
|
}
|
|
}
|