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https://github.com/smartcmd/MinecraftConsoles.git
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* Move to cmake * Move sources to source_groups and ditch more old VS files * Add BuildVer.h generation * Break out cmake source lists to platforms * Don't copy swf files * Revert audio changes from merge * Add platform defines * Match MSBuild flags * Move BuildVer.h to common include and fix rebuild issue * Seperate projects properly * Exclude more files and make sure GameHDD exists * Missing line * Remove remaining VS project files * Update readme and actions * Use incremental LTCG * Update workflows * Update build workflows and output folder * Disable vcpkg checks * Force MSVC * Use precompiled headers * Only use PCH for cpp * Exclude compat_shims from PCH * Handle per-platform source includes * Copy only current platform media * Define Iggy libs per platform * Fix EnsureGameHDD check * Only set WIN32_EXECUTABLE on Windows * Correct Iggy libs path * Remove include of terrain_MipmapLevel * Correct path to xsb/xwb * Implement copilot suggestions * Add clang flags (untested) * Fix robocopy error checking * Update documentation * Drop CMakePresets.json version as we dont use v6 features * Always cleanup artifacts in nightly even if some builds fail * Re-work compiler target options * Move newer iggy dll into redist and cleanup * Fix typos * Remove 'Source Files' from all source groups * Remove old ps1 build scripts
15 lines
428 B
CMake
15 lines
428 B
CMake
set(_INCLUDE_LCE_FILESYSTEM
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"${CMAKE_SOURCE_DIR}/include/lce_filesystem/lce_filesystem.cpp"
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"${CMAKE_SOURCE_DIR}/include/lce_filesystem/lce_filesystem.h"
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)
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source_group("include/lce_filesystem" FILES ${_INCLUDE_LCE_FILESYSTEM})
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set(_INCLUDE_BUILDVER
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"${CMAKE_SOURCE_DIR}/include/Common/BuildVer.h"
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)
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source_group("Common" FILES ${_INCLUDE_BUILDVER})
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set(SOURCES_COMMON
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${_INCLUDE_LCE_FILESYSTEM}
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${_INCLUDE_BUILDVER}
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) |