mirror of
https://github.com/smartcmd/MinecraftConsoles.git
synced 2026-03-22 12:58:13 +05:00
48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
#pragma once
|
|
|
|
class Minecraft;
|
|
class ItemInstance;
|
|
class Minimap;
|
|
class LivingEntity;
|
|
class TileRenderer;
|
|
class Tesselator;
|
|
|
|
class ItemInHandRenderer
|
|
{
|
|
public:
|
|
// 4J - made these public
|
|
static ResourceLocation ENCHANT_GLINT_LOCATION;
|
|
static ResourceLocation MAP_BACKGROUND_LOCATION;
|
|
static ResourceLocation UNDERWATER_LOCATION;
|
|
|
|
private:
|
|
Minecraft *minecraft;
|
|
shared_ptr<ItemInstance> selectedItem;
|
|
float height;
|
|
float oHeight;
|
|
TileRenderer *tileRenderer;
|
|
static int listItem, listGlint, listTerrain;
|
|
|
|
public:
|
|
// 4J Stu - Made public so we can use it from ItemFramRenderer
|
|
Minimap *minimap;
|
|
|
|
public:
|
|
ItemInHandRenderer(Minecraft *mc, bool optimisedMinimap = true); // 4J Added optimisedMinimap param
|
|
void renderItem(shared_ptr<LivingEntity> mob, shared_ptr<ItemInstance> item, int layer, bool setColor = true); // 4J added setColor parameter
|
|
static void renderItem3D(Tesselator *t, float u0, float v0, float u1, float v1, int width, int height, float depth, bool isGlint, bool isTerrain); // 4J added isGlint and isTerrain parameter
|
|
public:
|
|
void render(float a);
|
|
void renderScreenEffect(float a);
|
|
private:
|
|
void renderTex(float a, Icon *slot);
|
|
void renderWater(float a);
|
|
void renderFire(float a);
|
|
int lastSlot;
|
|
public:
|
|
void tick();
|
|
void reset();
|
|
void itemPlaced();
|
|
void itemUsed();
|
|
};
|