Files
MinecraftConsoles/Minecraft.Client/VillagerModel.h
2026-03-01 11:00:23 -06:00

16 lines
615 B
C++

#pragma once
#include "Model.h"
class VillagerModel : public Model
{
public:
ModelPart *head, *body, *arms, *leg0, *leg1, *nose;
void _init(float g, float yOffset, int xTexSize, int yTexSize); // 4J added
VillagerModel(float g, float yOffset, int xTexSize, int yTexSize);
VillagerModel(float g);
virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled) ;
virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0);
};