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14 lines
341 B
C++
14 lines
341 B
C++
#pragma once
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#include "TileEntityRenderer.h"
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#include "ChestModel.h"
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class EnderChestRenderer : public TileEntityRenderer
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{
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private:
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ChestModel chestModel;
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public:
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void render(shared_ptr<TileEntity> _chest, double x, double y, double z, float a, bool setColor, float alpha=1.0f, bool useCompiled = true); // 4J added setColor param
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};
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