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14 lines
328 B
C++
14 lines
328 B
C++
#pragma once
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#include "TileEntityRenderer.h"
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class BeaconTileEntity;
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class BeaconRenderer : public TileEntityRenderer
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{
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private:
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static ResourceLocation BEAM_LOCATION;
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public:
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virtual void render(shared_ptr<TileEntity> _beacon, double x, double y, double z, float a, bool setColor, float alpha, bool useCompiled);
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};
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