Files
MinecraftConsoles/Minecraft.Client/FireballRenderer.h
2026-03-01 11:00:23 -06:00

19 lines
457 B
C++

#pragma once
#include "EntityRenderer.h"
class FireballRenderer : public EntityRenderer
{
private:
float scale;
public:
FireballRenderer(float scale);
virtual void render(shared_ptr<Entity> _fireball, double x, double y, double z, float rot, float a);
private:
// 4J Added override
virtual void renderFlame(shared_ptr<Entity> entity, double x, double y, double z, float a);
virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob);
};