Files
MinecraftConsoles/Minecraft.Client/SheepRenderer.h
2026-03-01 11:00:23 -06:00

19 lines
514 B
C++

#pragma once
#include "MobRenderer.h"
class SheepRenderer : public MobRenderer
{
private:
static ResourceLocation SHEEP_LOCATION;
static ResourceLocation SHEEP_FUR_LOCATION;
public:
SheepRenderer(Model *model, Model *armor, float shadow);
protected:
virtual int prepareArmor(shared_ptr<LivingEntity> _sheep, int layer, float a);
public:
virtual void render(shared_ptr<Entity> mob, double x, double y, double z, float rot, float a);
virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob);
};