Files
MinecraftConsoles/Minecraft.Client/SlimeRenderer.h
2026-03-01 11:00:23 -06:00

17 lines
445 B
C++

#pragma once
#include "MobRenderer.h"
class SlimeRenderer : public MobRenderer
{
private:
Model *armor;
static ResourceLocation SLIME_LOCATION;
public:
SlimeRenderer(Model *model, Model *armor, float shadow);
virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob);
protected:
virtual int prepareArmor(shared_ptr<LivingEntity> _slime, int layer, float a);
virtual void scale(shared_ptr<LivingEntity> _slime, float a);
};