Files
MinecraftConsoles/Minecraft.World/AbstractProjectileDispenseBehavior.h
2026-03-01 11:00:23 -06:00

17 lines
520 B
C++

#pragma once
#include "DefaultDispenseItemBehavior.h"
class Projectile;
class Position;
class AbstractProjectileDispenseBehavior : public DefaultDispenseItemBehavior
{
public:
virtual shared_ptr<ItemInstance> execute(BlockSource *source, shared_ptr<ItemInstance> dispensed, eOUTCOME &outcome);
protected:
virtual void playSound(BlockSource *source, eOUTCOME outcome);
virtual float getUncertainty();
virtual float getPower();
virtual shared_ptr<Projectile> getProjectile(Level *world, Position *position) = 0;
};