Files
MinecraftConsoles/Minecraft.World/BaseAttributeMap.h
2026-03-01 11:00:23 -06:00

29 lines
966 B
C++

#pragma once
class ModifiableAttributeInstance;
class BaseAttributeMap
{
protected:
//unordered_map<Attribute *, AttributeInstance *> attributesByObject;
#ifdef __ORBIS__
unordered_map<eATTRIBUTE_ID, AttributeInstance *, std::hash<int> > attributesById;
#else
unordered_map<eATTRIBUTE_ID, AttributeInstance *> attributesById;
#endif
public :
virtual ~BaseAttributeMap();
virtual AttributeInstance *getInstance(Attribute *attribute);
virtual AttributeInstance *getInstance(eATTRIBUTE_ID name);
virtual AttributeInstance *registerAttribute(Attribute *attribute) = 0;
virtual void getAttributes(vector<AttributeInstance *>& atts);
virtual void onAttributeModified(ModifiableAttributeInstance *attributeInstance);
// 4J: Changed these into specialised functions for adding/removing the modifiers of an item (it's cleaner)
virtual void removeItemModifiers(shared_ptr<ItemInstance> item);
virtual void addItemModifiers(shared_ptr<ItemInstance> item);
};