Files
MinecraftConsoles/Minecraft.World/BucketItem.h
2026-03-01 11:00:23 -06:00

20 lines
443 B
C++

#pragma once
#include "Item.h"
class Player;
class Level;
class BucketItem : public Item
{
private:
int content;
public:
BucketItem(int id, int content);
virtual bool TestUse(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player);
virtual shared_ptr<ItemInstance> use(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player);
bool emptyBucket(Level *level, int xt, int yt, int zt);
};