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11 lines
323 B
C++
11 lines
323 B
C++
#pragma once
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#include "AuxDataTileItem.h"
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class SnowItem : public AuxDataTileItem
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{
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public:
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SnowItem(int id, Tile *parentTile);
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bool useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly=false);
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}; |