mirror of
https://github.com/smartcmd/MinecraftConsoles.git
synced 2026-03-22 09:48:14 +05:00
105 lines
2.6 KiB
YAML
105 lines
2.6 KiB
YAML
name: Nightly Release
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on:
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workflow_dispatch:
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push:
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branches:
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- 'main'
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paths-ignore:
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- '.gitignore'
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- '*.md'
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- '.github/**'
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- '!.github/workflows/nightly.yml'
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permissions:
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contents: write
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concurrency:
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group: nightly
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cancel-in-progress: true
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jobs:
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build:
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runs-on: windows-latest
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strategy:
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matrix:
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platform: [Windows64]
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steps:
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- name: Checkout
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uses: actions/checkout@v6
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- name: Set platform lowercase
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run: echo "MATRIX_PLATFORM=$('${{ matrix.platform }}'.ToLower())" >> $env:GITHUB_ENV
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- name: Setup MSVC
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uses: ilammy/msvc-dev-cmd@v1
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- name: Setup CMake
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uses: lukka/get-cmake@latest
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- name: Run CMake
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uses: lukka/run-cmake@v10
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env:
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VCPKG_ROOT: "" # Disable vcpkg for CI builds
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with:
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configurePreset: ${{ env.MATRIX_PLATFORM }}
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buildPreset: ${{ env.MATRIX_PLATFORM }}-release
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buildPresetAdditionalArgs: "['--target', 'Minecraft.Client']"
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- name: Zip Build
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run: 7z a -r LCE${{ matrix.platform }}.zip ./build/${{ env.MATRIX_PLATFORM }}/Minecraft.Client/Release/* -x!*.ipdb -x!*.iobj
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- name: Stage artifacts
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run: |
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New-Item -ItemType Directory -Force -Path staging
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Copy-Item LCE${{ matrix.platform }}.zip staging/
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- name: Stage exe and pdb
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if: matrix.platform == 'Windows64'
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run: |
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Copy-Item ./build/${{ env.MATRIX_PLATFORM }}/Minecraft.Client/Release/Minecraft.Client.exe staging/
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- name: Upload artifacts
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uses: actions/upload-artifact@v6
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with:
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name: build-${{ matrix.platform }}
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path: staging/*
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release:
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needs: build
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runs-on: ubuntu-latest
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steps:
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- name: Download all artifacts
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uses: actions/download-artifact@v7
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with:
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path: artifacts
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merge-multiple: true
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- name: Update release
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uses: andelf/nightly-release@main
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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with:
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tag_name: nightly
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name: Nightly Client Release
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body: |
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Requires at least Windows 7 and DirectX 11 compatible GPU to run.
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# 🚨 First time here? 🚨
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If you've never downloaded the game before, you need to download `LCEWindows64.zip` and extract it to the folder where you'd like to keep the game. The other files are included in this `.zip` file!
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files: |
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artifacts/*
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cleanup:
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needs: [build, release]
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if: always()
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runs-on: ubuntu-latest
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steps:
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- name: Cleanup artifacts
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uses: geekyeggo/delete-artifact@v5
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with:
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name: build-*
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