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34 lines
988 B
C++
34 lines
988 B
C++
#pragma once
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using namespace std;
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#include "Container.h"
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class Player;
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class CompoundContainer : public Container
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{
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private:
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int name;
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shared_ptr<Container> c1, c2;
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public:
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CompoundContainer(int name, shared_ptr<Container> c1, shared_ptr<Container> c2);
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virtual int getContainerType();
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virtual unsigned int getContainerSize();
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virtual bool contains(shared_ptr<Container> c);
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virtual wstring getName();
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virtual wstring getCustomName();
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virtual bool hasCustomName();
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virtual shared_ptr<ItemInstance> getItem(unsigned int slot);
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virtual shared_ptr<ItemInstance> removeItem(unsigned int slot, int i);
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virtual shared_ptr<ItemInstance> removeItemNoUpdate(int slot);
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virtual void setItem(unsigned int slot, shared_ptr<ItemInstance> item);
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virtual int getMaxStackSize();
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virtual void setChanged();
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virtual bool stillValid(shared_ptr<Player> player);
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virtual void startOpen();
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virtual void stopOpen();
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virtual bool canPlaceItem(int slot, shared_ptr<ItemInstance> item);
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}; |