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https://github.com/smartcmd/MinecraftConsoles.git
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* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides * Add safety checks and fix a issue with vector going OOR
154 lines
4.1 KiB
C++
154 lines
4.1 KiB
C++
#include "stdafx.h"
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#include "UI.h"
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#include "UIComponent_Panorama.h"
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#include "Minecraft.h"
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#include "MultiPlayerLevel.h"
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#include "..\..\..\Minecraft.World\net.minecraft.world.level.dimension.h"
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#include "..\..\..\Minecraft.World\net.minecraft.world.level.storage.h"
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UIComponent_Panorama::UIComponent_Panorama(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
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{
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// Setup all the Iggy references we need for this scene
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initialiseMovie();
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m_bShowingDay = true;
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while(!m_hasTickedOnce) tick();
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}
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wstring UIComponent_Panorama::getMoviePath()
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{
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switch( m_parentLayer->getViewport() )
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{
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case C4JRender::VIEWPORT_TYPE_SPLIT_TOP:
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case C4JRender::VIEWPORT_TYPE_SPLIT_BOTTOM:
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case C4JRender::VIEWPORT_TYPE_SPLIT_LEFT:
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case C4JRender::VIEWPORT_TYPE_SPLIT_RIGHT:
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case C4JRender::VIEWPORT_TYPE_QUADRANT_TOP_LEFT:
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case C4JRender::VIEWPORT_TYPE_QUADRANT_TOP_RIGHT:
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case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_LEFT:
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case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_RIGHT:
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m_bSplitscreen = true;
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return L"PanoramaSplit";
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break;
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case C4JRender::VIEWPORT_TYPE_FULLSCREEN:
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default:
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m_bSplitscreen = false;
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return L"Panorama";
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break;
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}
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}
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void UIComponent_Panorama::tick()
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{
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if(!hasMovie()) return;
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Minecraft *pMinecraft = Minecraft::GetInstance();
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EnterCriticalSection(&pMinecraft->m_setLevelCS);
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if(pMinecraft->level!=nullptr)
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{
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int64_t i64TimeOfDay =0;
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// are we in the Nether? - Leave the time as 0 if we are, so we show daylight
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if(pMinecraft->level->dimension->id==0)
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{
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i64TimeOfDay = pMinecraft->level->getLevelData()->getGameTime() % 24000;
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}
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if(i64TimeOfDay>14000)
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{
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setPanorama(false);
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}
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else
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{
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setPanorama(true);
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}
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}
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else
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{
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setPanorama(true);
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}
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LeaveCriticalSection(&pMinecraft->m_setLevelCS);
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UIScene::tick();
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}
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void UIComponent_Panorama::render(S32 width, S32 height, C4JRender::eViewportType viewport)
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{
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bool specialViewport = (viewport == C4JRender::VIEWPORT_TYPE_SPLIT_TOP) ||
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(viewport == C4JRender::VIEWPORT_TYPE_SPLIT_BOTTOM) ||
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(viewport == C4JRender::VIEWPORT_TYPE_SPLIT_LEFT) ||
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(viewport == C4JRender::VIEWPORT_TYPE_SPLIT_RIGHT);
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if(m_bSplitscreen && specialViewport)
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{
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S32 xPos = 0;
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S32 yPos = 0;
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switch( viewport )
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{
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case C4JRender::VIEWPORT_TYPE_SPLIT_BOTTOM:
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yPos = static_cast<S32>(ui.getScreenHeight() / 2);
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break;
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case C4JRender::VIEWPORT_TYPE_SPLIT_RIGHT:
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xPos = static_cast<S32>(ui.getScreenWidth() / 2);
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break;
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}
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ui.setupRenderPosition(xPos, yPos);
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S32 tileXStart = 0;
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S32 tileYStart = 0;
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S32 tileWidth = width;
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S32 tileHeight = height;
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if((viewport == C4JRender::VIEWPORT_TYPE_SPLIT_LEFT) || (viewport == C4JRender::VIEWPORT_TYPE_SPLIT_RIGHT))
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{
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tileHeight = static_cast<S32>(ui.getScreenHeight());
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}
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else
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{
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tileWidth = static_cast<S32>(ui.getScreenWidth());
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tileYStart = static_cast<S32>(ui.getScreenHeight() / 2);
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}
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F32 scaleW = static_cast<F32>(tileXStart + tileWidth) / static_cast<F32>(m_movieWidth);
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F32 scaleH = static_cast<F32>(tileYStart + tileHeight) / static_cast<F32>(m_movieHeight);
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F32 scale = (scaleW > scaleH) ? scaleW : scaleH;
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if(scale < 1.0f) scale = 1.0f;
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IggyPlayerSetDisplaySize( getMovie(), static_cast<S32>(m_movieWidth * scale), static_cast<S32>(m_movieHeight * scale) );
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IggyPlayerDrawTilesStart ( getMovie() );
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m_renderWidth = tileWidth;
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m_renderHeight = tileHeight;
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IggyPlayerDrawTile ( getMovie() ,
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tileXStart ,
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tileYStart ,
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tileXStart + tileWidth ,
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tileYStart + tileHeight ,
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0 );
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IggyPlayerDrawTilesEnd ( getMovie() );
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}
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else
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{
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if(m_bIsReloading) return;
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if(!m_hasTickedOnce || !getMovie()) return;
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ui.setupRenderPosition(0, 0);
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IggyPlayerSetDisplaySize( getMovie(), static_cast<S32>(ui.getScreenWidth()), static_cast<S32>(ui.getScreenHeight()) );
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IggyPlayerDraw( getMovie() );
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}
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}
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void UIComponent_Panorama::setPanorama(bool isDay)
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{
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if(isDay != m_bShowingDay)
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{
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m_bShowingDay = isDay;
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IggyDataValue result;
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IggyDataValue value[1];
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value[0].type = IGGY_DATATYPE_boolean;
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value[0].boolval = isDay;
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IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcShowPanoramaDay , 1 , value );
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}
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}
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