mirror of
https://github.com/smartcmd/MinecraftConsoles.git
synced 2026-03-22 21:58:12 +05:00
* Move to cmake * Move sources to source_groups and ditch more old VS files * Add BuildVer.h generation * Break out cmake source lists to platforms * Don't copy swf files * Revert audio changes from merge * Add platform defines * Match MSBuild flags * Move BuildVer.h to common include and fix rebuild issue * Seperate projects properly * Exclude more files and make sure GameHDD exists * Missing line * Remove remaining VS project files * Update readme and actions * Use incremental LTCG * Update workflows * Update build workflows and output folder * Disable vcpkg checks * Force MSVC * Use precompiled headers * Only use PCH for cpp * Exclude compat_shims from PCH * Handle per-platform source includes * Copy only current platform media * Define Iggy libs per platform * Fix EnsureGameHDD check * Only set WIN32_EXECUTABLE on Windows * Correct Iggy libs path * Remove include of terrain_MipmapLevel * Correct path to xsb/xwb * Implement copilot suggestions * Add clang flags (untested) * Fix robocopy error checking * Update documentation * Drop CMakePresets.json version as we dont use v6 features * Always cleanup artifacts in nightly even if some builds fail * Re-work compiler target options * Move newer iggy dll into redist and cleanup * Fix typos * Remove 'Source Files' from all source groups * Remove old ps1 build scripts
33 lines
627 B
YAML
33 lines
627 B
YAML
name: Pull Request Build
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on:
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workflow_dispatch:
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pull_request:
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types: [opened, reopened, synchronize]
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paths-ignore:
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- '.gitignore'
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- '*.md'
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- '.github/*.md'
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jobs:
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build:
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runs-on: windows-latest
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steps:
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- name: Checkout
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uses: actions/checkout@v6
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- name: Setup MSVC
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uses: ilammy/msvc-dev-cmd@v1
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- name: Setup CMake
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uses: lukka/get-cmake@latest
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- name: Run CMake
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uses: lukka/run-cmake@v10
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env:
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VCPKG_ROOT: "" # Disable vcpkg for CI builds
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with:
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configurePreset: windows64
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buildPreset: windows64-debug
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