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18 lines
598 B
C++
18 lines
598 B
C++
#pragma once
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#include "Model.h"
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#include "ModelPart.h"
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class WitherBossModel : public Model
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{
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private:
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ModelPartArray upperBodyParts;
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ModelPartArray heads;
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public:
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WitherBossModel();
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int modelVersion();
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virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled);
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virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0);
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virtual void prepareMobModel(shared_ptr<LivingEntity> mob, float time, float r, float a);
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}; |