Files
MinecraftConsoles/Minecraft.Client/ZombieModel.h
2026-03-01 11:00:23 -06:00

17 lines
396 B
C++

#pragma once
#include "HumanoidModel.h"
class ZombieModel : public HumanoidModel
{
public:
ZombieModel();
protected:
ZombieModel(float g, float yOffset, int texWidth, int texHeight);
public:
ZombieModel(float g, bool isArmor);
virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0);
};