Files
MinecraftConsoles/Minecraft.World/WeightedPressurePlateTile.cpp
2026-03-01 11:00:23 -06:00

46 lines
1.2 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.entity.item.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.redstone.h"
#include "net.minecraft.world.item.h"
#include "Entity.h"
#include "WeightedPressurePlateTile.h"
WeightedPressurePlateTile::WeightedPressurePlateTile(int id, const wstring &tex, Material *material, int maxWeight) : BasePressurePlateTile(id, tex, material)
{
this->maxWeight = maxWeight;
// 4J Stu - Move this from base class to use virtual function
updateShape(getDataForSignal(Redstone::SIGNAL_MAX));
}
int WeightedPressurePlateTile::getSignalStrength(Level *level, int x, int y, int z)
{
int weightOfEntities = level->getEntitiesOfClass(typeid(Entity), getSensitiveAABB(x, y, z))->size();
int count = min(weightOfEntities, maxWeight);
if (count <= 0)
{
return 0;
}
else
{
float pct = min(maxWeight, count) / (float) maxWeight;
return Mth::ceil(pct * Redstone::SIGNAL_MAX);
}
}
int WeightedPressurePlateTile::getSignalForData(int data)
{
return data;
}
int WeightedPressurePlateTile::getDataForSignal(int signal)
{
return signal;
}
int WeightedPressurePlateTile::getTickDelay(Level *level)
{
return SharedConstants::TICKS_PER_SECOND / 2;
}