Add "Add Server" functionally to "Join Game" Menu + relocate servers.txt to servers.db. (#911)

* Add "Add Server" functionally to "Join Game" Menu + relocate servers.txt to servers.db

* enchancement: add edit and delete server functionality, solves FriendSessionInfo corruption issues
This commit is contained in:
Matthew Toro
2026-03-08 04:10:15 -04:00
committed by GitHub
parent d461012efb
commit 3a5f1b6179
9 changed files with 803 additions and 73 deletions

View File

@@ -777,52 +777,55 @@ void CPlatformNetworkManagerStub::SearchForGames()
friendsSessions[0].push_back(info);
}
std::FILE* file = std::fopen("servers.txt", "r");
std::FILE* file = std::fopen("servers.db", "rb");
if (file) {
wstring wline;
int phase = 0;
char magic[4] = {};
if (std::fread(magic, 1, 4, file) == 4 && memcmp(magic, "MCSV", 4) == 0)
{
uint32_t version = 0, count = 0;
std::fread(&version, sizeof(uint32_t), 1, file);
std::fread(&count, sizeof(uint32_t), 1, file);
string ip;
wstring port;
wstring name;
if (version == 1)
{
for (uint32_t s = 0; s < count; s++)
{
uint16_t ipLen = 0, port = 0, nameLen = 0;
if (std::fread(&ipLen, sizeof(uint16_t), 1, file) != 1) break;
if (ipLen == 0 || ipLen > 256) break;
char buffer[512];
while (std::fgets(buffer, sizeof(buffer), file)) {
if (phase == 0) {
ip = buffer;
if (!ip.empty() && (ip.back() == '\n' || ip.back() == '\r'))
ip.pop_back();
phase = 1;
}
else if (phase == 1) {
wline = convStringToWstring(buffer);
port = wline;
phase = 2;
}
else if (phase == 2) {
wline = convStringToWstring(buffer);
name = wline;
phase = 0;
char ipBuf[257] = {};
if (std::fread(ipBuf, 1, ipLen, file) != ipLen) break;
//THEY GET DELETED AFTER USE LIKE 30 LINES UP!!
FriendSessionInfo* info = new FriendSessionInfo();
wchar_t label[128];
wcsncpy_s(label, sizeof(label)/sizeof(wchar_t), name.c_str(), _TRUNCATE);
size_t nameLen = wcslen(label);
info->displayLabel = new wchar_t[nameLen+1];
wcscpy_s(info->displayLabel, nameLen + 1, label);
info->displayLabelLength = (unsigned char)nameLen;
info->displayLabelViewableStartIndex = 0;
info->data.isReadyToJoin = true;
info->data.isJoinable = true;
strncpy_s(info->data.hostIP, sizeof(info->data.hostIP), ip.c_str(), _TRUNCATE);
info->data.hostPort = stoi(port);
info->sessionId = (SessionID)(static_cast<uint64_t>(inet_addr(ip.c_str())) | (static_cast<uint64_t>(stoi(port)) << 32));
friendsSessions[0].push_back(info);
if (std::fread(&port, sizeof(uint16_t), 1, file) != 1) break;
if (std::fread(&nameLen, sizeof(uint16_t), 1, file) != 1) break;
if (nameLen > 256) break;
char nameBuf[257] = {};
if (nameLen > 0)
{
if (std::fread(nameBuf, 1, nameLen, file) != nameLen) break;
}
wstring wName = convStringToWstring(nameBuf);
FriendSessionInfo* info = new FriendSessionInfo();
size_t nLen = wName.length();
info->displayLabel = new wchar_t[nLen + 1];
wcscpy_s(info->displayLabel, nLen + 1, wName.c_str());
info->displayLabelLength = (unsigned char)nLen;
info->displayLabelViewableStartIndex = 0;
info->data.isReadyToJoin = true;
info->data.isJoinable = true;
strncpy_s(info->data.hostIP, sizeof(info->data.hostIP), ipBuf, _TRUNCATE);
info->data.hostPort = port;
info->sessionId = (SessionID)(static_cast<uint64_t>(inet_addr(ipBuf)) | (static_cast<uint64_t>(port) << 32));
friendsSessions[0].push_back(info);
}
}
}
std::fclose(file);
}
@@ -848,7 +851,7 @@ vector<FriendSessionInfo *> *CPlatformNetworkManagerStub::GetSessionList(int iPa
{
vector<FriendSessionInfo*>* filteredList = new vector<FriendSessionInfo*>();
for (size_t i = 0; i < friendsSessions[0].size(); i++)
filteredList->push_back(friendsSessions[0][i]);
filteredList->push_back(new FriendSessionInfo(*friendsSessions[0][i]));
return filteredList;
}

View File

@@ -119,9 +119,36 @@ public:
hasPartyMember = false;
}
FriendSessionInfo(const FriendSessionInfo& other)
{
sessionId = other.sessionId;
#ifdef _XBOX
searchResult = other.searchResult;
#elif defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
searchResult = other.searchResult;
#elif defined(_DURANGO)
searchResult = other.searchResult;
#endif
displayLabelLength = other.displayLabelLength;
displayLabelViewableStartIndex = other.displayLabelViewableStartIndex;
data = other.data;
hasPartyMember = other.hasPartyMember;
if (other.displayLabel != NULL)
{
displayLabel = new wchar_t[displayLabelLength + 1];
wcscpy_s(displayLabel, displayLabelLength + 1, other.displayLabel);
}
else
{
displayLabel = NULL;
}
}
FriendSessionInfo& operator=(const FriendSessionInfo&) = delete;
~FriendSessionInfo()
{
if (displayLabel != NULL)
delete displayLabel;
delete[] displayLabel;
}
};

View File

@@ -21,12 +21,19 @@ UIScene_JoinMenu::UIScene_JoinMenu(int iPad, void *_initData, UILayer *parentLay
m_friendInfoUpdatedOK = false;
m_friendInfoUpdatedERROR = false;
m_friendInfoRequestIssued = false;
#ifdef _WINDOWS64
m_serverIndex = initData->serverIndex;
m_editServerPhase = eEditServer_Idle;
m_editServerButtonIndex = -1;
m_deleteServerButtonIndex = -1;
#endif
}
void UIScene_JoinMenu::updateTooltips()
{
int iA = -1;
int iY = -1;
int iX = -1;
if (getControlFocus() == eControl_GamePlayers)
{
#ifdef _DURANGO
@@ -38,7 +45,15 @@ void UIScene_JoinMenu::updateTooltips()
iA = IDS_TOOLTIPS_SELECT;
}
ui.SetTooltips( DEFAULT_XUI_MENU_USER, iA, IDS_TOOLTIPS_BACK, -1, iY );
#ifdef _WINDOWS64
if (m_serverIndex >= 0)
{
iX = IDS_TOOLTIPS_DELETE;
iY = IDS_TITLE_RENAME;
}
#endif
ui.SetTooltips( DEFAULT_XUI_MENU_USER, iA, IDS_TOOLTIPS_BACK, iX, iY );
}
@@ -107,6 +122,16 @@ void UIScene_JoinMenu::tick()
}
#endif
#ifdef _WINDOWS64
if (m_serverIndex >= 0)
{
m_editServerButtonIndex = m_buttonListPlayers.getItemCount();
m_buttonListPlayers.addItem(L"Edit Server");
m_deleteServerButtonIndex = m_buttonListPlayers.getItemCount();
m_buttonListPlayers.addItem(L"Delete Server");
}
#endif
m_labelLabels[eLabel_Difficulty].init(app.GetString(IDS_LABEL_DIFFICULTY));
m_labelLabels[eLabel_GameType].init(app.GetString(IDS_LABEL_GAME_TYPE));
m_labelLabels[eLabel_GamertagsOn].init(app.GetString(IDS_LABEL_GAMERTAGS));
@@ -278,12 +303,38 @@ void UIScene_JoinMenu::handleInput(int iPad, int key, bool repeat, bool pressed,
if( uid != INVALID_XUID ) ProfileManager.ShowProfileCard(ProfileManager.GetLockedProfile(),uid);
}
break;
#endif
#ifdef _WINDOWS64
case ACTION_MENU_X:
if(pressed && m_serverIndex >= 0)
{
BeginDeleteServer();
handled = true;
}
break;
case ACTION_MENU_Y:
if(pressed && m_serverIndex >= 0)
{
BeginEditServer();
handled = true;
}
break;
#endif
case ACTION_MENU_OK:
if (getControlFocus() != eControl_GamePlayers)
{
sendInputToMovie(key, repeat, pressed, released);
}
#ifdef _WINDOWS64
else if (pressed && m_serverIndex >= 0)
{
int sel = m_buttonListPlayers.getCurrentSelection();
if (sel == m_editServerButtonIndex)
BeginEditServer();
else if (sel == m_deleteServerButtonIndex)
BeginDeleteServer();
}
#endif
handled = true;
break;
#ifdef __ORBIS__
@@ -318,6 +369,16 @@ void UIScene_JoinMenu::handlePress(F64 controlId, F64 childId)
}
break;
case eControl_GamePlayers:
#ifdef _WINDOWS64
if (m_serverIndex >= 0)
{
int sel = (int)childId;
if (sel == m_editServerButtonIndex)
BeginEditServer();
else if (sel == m_deleteServerButtonIndex)
BeginDeleteServer();
}
#endif
break;
};
}
@@ -635,4 +696,279 @@ void UIScene_JoinMenu::handleTimerComplete(int id)
}
break;
};
}
}
#ifdef _WINDOWS64
void UIScene_JoinMenu::BeginDeleteServer()
{
m_bIgnoreInput = true;
UINT uiIDA[2];
uiIDA[0] = IDS_CONFIRM_CANCEL;
uiIDA[1] = IDS_CONFIRM_OK;
ui.RequestAlertMessage(IDS_TOOLTIPS_DELETE, IDS_TEXT_DELETE_SAVE, uiIDA, 2, m_iPad, &UIScene_JoinMenu::DeleteServerDialogReturned, this);
}
int UIScene_JoinMenu::DeleteServerDialogReturned(void *pParam, int iPad, C4JStorage::EMessageResult result)
{
UIScene_JoinMenu* pClass = (UIScene_JoinMenu*)pParam;
if (result == C4JStorage::EMessage_ResultDecline)
{
pClass->RemoveServerFromFile();
g_NetworkManager.ForceFriendsSessionRefresh();
pClass->navigateBack();
}
else
{
pClass->m_bIgnoreInput = false;
}
return 0;
}
void UIScene_JoinMenu::BeginEditServer()
{
m_bIgnoreInput = true;
m_editServerPhase = eEditServer_IP;
m_editServerIP.clear();
m_editServerPort.clear();
wchar_t wDefaultIP[64] = {};
mbstowcs(wDefaultIP, m_selectedSession->data.hostIP, 63);
UIKeyboardInitData kbData;
kbData.title = L"Server Address";
kbData.defaultText = wDefaultIP;
kbData.maxChars = 128;
kbData.callback = &UIScene_JoinMenu::EditServerKeyboardCallback;
kbData.lpParam = this;
kbData.pcMode = g_KBMInput.IsKBMActive();
ui.NavigateToScene(m_iPad, eUIScene_Keyboard, &kbData);
}
int UIScene_JoinMenu::EditServerKeyboardCallback(LPVOID lpParam, bool bRes)
{
UIScene_JoinMenu *pClass = (UIScene_JoinMenu *)lpParam;
if (!bRes)
{
pClass->m_editServerPhase = eEditServer_Idle;
pClass->m_bIgnoreInput = false;
return 0;
}
uint16_t ui16Text[256];
ZeroMemory(ui16Text, sizeof(ui16Text));
Win64_GetKeyboardText(ui16Text, 256);
wchar_t wBuf[256] = {};
for (int k = 0; k < 255 && ui16Text[k]; k++)
wBuf[k] = (wchar_t)ui16Text[k];
if (wBuf[0] == 0)
{
pClass->m_editServerPhase = eEditServer_Idle;
pClass->m_bIgnoreInput = false;
return 0;
}
switch (pClass->m_editServerPhase)
{
case eEditServer_IP:
{
pClass->m_editServerIP = wBuf;
pClass->m_editServerPhase = eEditServer_Port;
wchar_t wDefaultPort[16] = {};
swprintf(wDefaultPort, 16, L"%d", pClass->m_selectedSession->data.hostPort);
UIKeyboardInitData kbData;
kbData.title = L"Server Port";
kbData.defaultText = wDefaultPort;
kbData.maxChars = 6;
kbData.callback = &UIScene_JoinMenu::EditServerKeyboardCallback;
kbData.lpParam = pClass;
kbData.pcMode = g_KBMInput.IsKBMActive();
ui.NavigateToScene(pClass->m_iPad, eUIScene_Keyboard, &kbData);
break;
}
case eEditServer_Port:
{
pClass->m_editServerPort = wBuf;
pClass->m_editServerPhase = eEditServer_Name;
wchar_t wDefaultName[64] = {};
if (pClass->m_selectedSession->displayLabel)
wcsncpy(wDefaultName, pClass->m_selectedSession->displayLabel, 63);
UIKeyboardInitData kbData;
kbData.title = L"Server Name";
kbData.defaultText = wDefaultName;
kbData.maxChars = 64;
kbData.callback = &UIScene_JoinMenu::EditServerKeyboardCallback;
kbData.lpParam = pClass;
kbData.pcMode = g_KBMInput.IsKBMActive();
ui.NavigateToScene(pClass->m_iPad, eUIScene_Keyboard, &kbData);
break;
}
case eEditServer_Name:
{
wstring newName = wBuf;
pClass->UpdateServerInFile(pClass->m_editServerIP, pClass->m_editServerPort, newName);
pClass->m_editServerPhase = eEditServer_Idle;
pClass->m_bIgnoreInput = false;
g_NetworkManager.ForceFriendsSessionRefresh();
pClass->navigateBack();
break;
}
default:
pClass->m_editServerPhase = eEditServer_Idle;
pClass->m_bIgnoreInput = false;
break;
}
return 0;
}
void UIScene_JoinMenu::UpdateServerInFile(const wstring& newIP, const wstring& newPort, const wstring& newName)
{
char narrowNewIP[256] = {};
char narrowNewPort[16] = {};
char narrowNewName[256] = {};
wcstombs(narrowNewIP, newIP.c_str(), sizeof(narrowNewIP) - 1);
wcstombs(narrowNewPort, newPort.c_str(), sizeof(narrowNewPort) - 1);
wcstombs(narrowNewName, newName.c_str(), sizeof(narrowNewName) - 1);
uint16_t newPortNum = (uint16_t)atoi(narrowNewPort);
struct ServerEntry { std::string ip; uint16_t port; std::string name; };
std::vector<ServerEntry> entries;
FILE* file = fopen("servers.db", "rb");
if (file)
{
char magic[4] = {};
if (fread(magic, 1, 4, file) == 4 && memcmp(magic, "MCSV", 4) == 0)
{
uint32_t version = 0, count = 0;
fread(&version, sizeof(uint32_t), 1, file);
fread(&count, sizeof(uint32_t), 1, file);
if (version == 1)
{
for (uint32_t s = 0; s < count; s++)
{
uint16_t ipLen = 0, p = 0, nameLen = 0;
if (fread(&ipLen, sizeof(uint16_t), 1, file) != 1) break;
if (ipLen == 0 || ipLen > 256) break;
char ipBuf[257] = {};
if (fread(ipBuf, 1, ipLen, file) != ipLen) break;
if (fread(&p, sizeof(uint16_t), 1, file) != 1) break;
if (fread(&nameLen, sizeof(uint16_t), 1, file) != 1) break;
if (nameLen > 256) break;
char nameBuf[257] = {};
if (nameLen > 0 && fread(nameBuf, 1, nameLen, file) != nameLen) break;
entries.push_back({std::string(ipBuf), p, std::string(nameBuf)});
}
}
}
fclose(file);
}
// Find and update the matching entry by original IP and port
int idx = m_serverIndex;
if (idx >= 0 && idx < (int)entries.size())
{
entries[idx].ip = std::string(narrowNewIP);
entries[idx].port = newPortNum;
entries[idx].name = std::string(narrowNewName);
}
file = fopen("servers.db", "wb");
if (file)
{
fwrite("MCSV", 1, 4, file);
uint32_t version = 1;
uint32_t count = (uint32_t)entries.size();
fwrite(&version, sizeof(uint32_t), 1, file);
fwrite(&count, sizeof(uint32_t), 1, file);
for (size_t i = 0; i < entries.size(); i++)
{
uint16_t ipLen = (uint16_t)entries[i].ip.length();
fwrite(&ipLen, sizeof(uint16_t), 1, file);
fwrite(entries[i].ip.c_str(), 1, ipLen, file);
fwrite(&entries[i].port, sizeof(uint16_t), 1, file);
uint16_t nameLen = (uint16_t)entries[i].name.length();
fwrite(&nameLen, sizeof(uint16_t), 1, file);
fwrite(entries[i].name.c_str(), 1, nameLen, file);
}
fclose(file);
}
}
void UIScene_JoinMenu::RemoveServerFromFile()
{
struct ServerEntry { std::string ip; uint16_t port; std::string name; };
std::vector<ServerEntry> entries;
FILE* file = fopen("servers.db", "rb");
if (file)
{
char magic[4] = {};
if (fread(magic, 1, 4, file) == 4 && memcmp(magic, "MCSV", 4) == 0)
{
uint32_t version = 0, count = 0;
fread(&version, sizeof(uint32_t), 1, file);
fread(&count, sizeof(uint32_t), 1, file);
if (version == 1)
{
for (uint32_t s = 0; s < count; s++)
{
uint16_t ipLen = 0, p = 0, nameLen = 0;
if (fread(&ipLen, sizeof(uint16_t), 1, file) != 1) break;
if (ipLen == 0 || ipLen > 256) break;
char ipBuf[257] = {};
if (fread(ipBuf, 1, ipLen, file) != ipLen) break;
if (fread(&p, sizeof(uint16_t), 1, file) != 1) break;
if (fread(&nameLen, sizeof(uint16_t), 1, file) != 1) break;
if (nameLen > 256) break;
char nameBuf[257] = {};
if (nameLen > 0 && fread(nameBuf, 1, nameLen, file) != nameLen) break;
entries.push_back({std::string(ipBuf), p, std::string(nameBuf)});
}
}
}
fclose(file);
}
// Remove the entry at m_serverIndex
int idx = m_serverIndex;
if (idx >= 0 && idx < (int)entries.size())
{
entries.erase(entries.begin() + idx);
}
file = fopen("servers.db", "wb");
if (file)
{
fwrite("MCSV", 1, 4, file);
uint32_t version = 1;
uint32_t count = (uint32_t)entries.size();
fwrite(&version, sizeof(uint32_t), 1, file);
fwrite(&count, sizeof(uint32_t), 1, file);
for (size_t i = 0; i < entries.size(); i++)
{
uint16_t ipLen = (uint16_t)entries[i].ip.length();
fwrite(&ipLen, sizeof(uint16_t), 1, file);
fwrite(entries[i].ip.c_str(), 1, ipLen, file);
fwrite(&entries[i].port, sizeof(uint16_t), 1, file);
uint16_t nameLen = (uint16_t)entries[i].name.length();
fwrite(&nameLen, sizeof(uint16_t), 1, file);
fwrite(entries[i].name.c_str(), 1, nameLen, file);
}
fclose(file);
}
}
#endif // _WINDOWS64

View File

@@ -62,6 +62,16 @@ private:
bool m_friendInfoUpdatedOK;
bool m_friendInfoUpdatedERROR;
#ifdef _WINDOWS64
int m_serverIndex; // Index in servers.db, -1 if not a saved server
enum eEditServerPhase { eEditServer_Idle, eEditServer_IP, eEditServer_Port, eEditServer_Name };
eEditServerPhase m_editServerPhase;
wstring m_editServerIP;
wstring m_editServerPort;
int m_editServerButtonIndex;
int m_deleteServerButtonIndex;
#endif
public:
UIScene_JoinMenu(int iPad, void *initData, UILayer *parentLayer);
void tick();
@@ -95,4 +105,13 @@ protected:
static int StartGame_SignInReturned(void *pParam, bool, int);
static void JoinGame(UIScene_JoinMenu* pClass);
#ifdef _WINDOWS64
void BeginEditServer();
void BeginDeleteServer();
static int EditServerKeyboardCallback(LPVOID lpParam, bool bRes);
static int DeleteServerDialogReturned(void *pParam, int iPad, C4JStorage::EMessageResult result);
void UpdateServerInFile(const wstring& newIP, const wstring& newPort, const wstring& newName);
void RemoveServerFromFile();
#endif
};

View File

@@ -229,27 +229,31 @@ void UIScene_Keyboard::handleInput(int iPad, int key, bool repeat, bool pressed,
handled = true;
break;
case ACTION_MENU_X: // X
out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcBackspaceButtonPressed, 0 , NULL );
handled = true;
break;
case ACTION_MENU_PAGEUP: // LT
out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSymbolButtonPressed, 0 , NULL );
handled = true;
break;
case ACTION_MENU_Y: // Y
out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSpaceButtonPressed, 0 , NULL );
handled = true;
break;
case ACTION_MENU_STICK_PRESS: // LS
out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcCapsButtonPressed, 0 , NULL );
handled = true;
break;
case ACTION_MENU_LEFT_SCROLL: // LB
out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcCursorLeftButtonPressed, 0 , NULL );
handled = true;
break;
case ACTION_MENU_RIGHT_SCROLL: // RB
out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcCursorRightButtonPressed, 0 , NULL );
#ifdef _WINDOWS64
if (m_bPCMode)
{
handled = true;
break;
}
#endif
if (key == ACTION_MENU_X)
out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcBackspaceButtonPressed, 0 , NULL );
else if (key == ACTION_MENU_PAGEUP)
out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSymbolButtonPressed, 0 , NULL );
else if (key == ACTION_MENU_Y)
out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSpaceButtonPressed, 0 , NULL );
else if (key == ACTION_MENU_STICK_PRESS)
out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcCapsButtonPressed, 0 , NULL );
else if (key == ACTION_MENU_LEFT_SCROLL)
out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcCursorLeftButtonPressed, 0 , NULL );
else if (key == ACTION_MENU_RIGHT_SCROLL)
out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcCursorRightButtonPressed, 0 , NULL );
handled = true;
break;
case ACTION_MENU_PAUSEMENU: // Start
@@ -269,6 +273,15 @@ void UIScene_Keyboard::handleInput(int iPad, int key, bool repeat, bool pressed,
switch(key)
{
case ACTION_MENU_OK:
#ifdef _WINDOWS64
if (m_bPCMode)
{
// pressing enter sometimes causes a "y" to be entered.
handled = true;
break;
}
#endif
// fall through for controller mode
case ACTION_MENU_LEFT:
case ACTION_MENU_RIGHT:
case ACTION_MENU_UP:

View File

@@ -402,8 +402,13 @@ UIScene_LoadOrJoinMenu::~UIScene_LoadOrJoinMenu()
g_NetworkManager.SetSessionsUpdatedCallback( NULL, NULL );
app.SetLiveLinkRequired( false );
delete m_currentSessions;
m_currentSessions = NULL;
if (m_currentSessions)
{
for (auto& it : *m_currentSessions)
delete it;
delete m_currentSessions;
m_currentSessions = NULL;
}
#if TO_BE_IMPLEMENTED
// Reset the background downloading, in case we changed it by attempting to download a texture pack
@@ -520,6 +525,9 @@ void UIScene_LoadOrJoinMenu::Initialise()
{
m_iSaveListIndex = 0;
m_iGameListIndex = 0;
#ifdef _WINDOWS64
m_addServerPhase = eAddServer_Idle;
#endif
m_iDefaultButtonsC = 0;
m_iMashUpButtonsC=0;
@@ -1051,8 +1059,7 @@ void UIScene_LoadOrJoinMenu::GetSaveInfo()
m_pSaveDetails=StorageManager.ReturnSavesInfo();
if(m_pSaveDetails==NULL)
{
char savename[] = "save";
C4JStorage::ESaveGameState eSGIStatus = StorageManager.GetSavesInfo(m_iPad, NULL, this, savename);
C4JStorage::ESaveGameState eSGIStatus= StorageManager.GetSavesInfo(m_iPad,NULL,this,"save");
}
#if TO_BE_IMPLEMENTED
@@ -1471,6 +1478,10 @@ void UIScene_LoadOrJoinMenu::handleFocusChange(F64 controlId, F64 childId)
{
case eControl_GamesList:
m_iGameListIndex = childId;
#ifdef _WINDOWS64
// Offset past the "Add Server" button so m_iGameListIndex is a session index
m_iGameListIndex -= 1;
#endif
m_buttonListGames.updateChildFocus( (int) childId );
break;
case eControl_SavesList:
@@ -1598,6 +1609,14 @@ void UIScene_LoadOrJoinMenu::handlePress(F64 controlId, F64 childId)
break;
case eControl_GamesList:
{
#ifdef _WINDOWS64
if ((int)childId == ADD_SERVER_BUTTON_INDEX)
{
ui.PlayUISFX(eSFX_Press);
BeginAddServer();
break;
}
#endif
m_bIgnoreInput=true;
m_eAction = eAction_JoinGame;
@@ -1607,6 +1626,10 @@ void UIScene_LoadOrJoinMenu::handlePress(F64 controlId, F64 childId)
{
int nIndex = (int)childId;
#ifdef _WINDOWS64
// Offset by 1 because the "Add Server" button is at index 0
nIndex -= 1;
#endif
m_iGameListIndex = nIndex;
CheckAndJoinGame(nIndex);
}
@@ -1744,12 +1767,34 @@ void UIScene_LoadOrJoinMenu::CheckAndJoinGame(int gameIndex)
#endif
#endif
//CScene_MultiGameInfo::JoinMenuInitData *initData = new CScene_MultiGameInfo::JoinMenuInitData();
m_initData->iPad = 0;;
m_initData->selectedSession = m_currentSessions->at( gameIndex );
#ifdef _WINDOWS64
{
int serverDbCount = 0;
FILE* dbFile = fopen("servers.db", "rb");
if (dbFile)
{
char magic[4] = {};
if (fread(magic, 1, 4, dbFile) == 4 && memcmp(magic, "MCSV", 4) == 0)
{
uint32_t version = 0, count = 0;
fread(&version, sizeof(uint32_t), 1, dbFile);
fread(&count, sizeof(uint32_t), 1, dbFile);
if (version == 1)
serverDbCount = (int)count;
}
fclose(dbFile);
}
int lanCount = (int)m_currentSessions->size() - serverDbCount;
if (gameIndex >= lanCount && lanCount >= 0)
m_initData->serverIndex = gameIndex - lanCount;
else
m_initData->serverIndex = -1;
}
#endif
// check that we have the texture pack available
// If it's not the default texture pack
if(m_initData->selectedSession->data.texturePackParentId!=0)
{
int texturePacksCount = Minecraft::GetInstance()->skins->getTexturePackCount();
@@ -1767,8 +1812,7 @@ void UIScene_LoadOrJoinMenu::CheckAndJoinGame(int gameIndex)
if(bHasTexturePackInstalled==false)
{
// upsell the texture pack
// tell sentient about the upsell of the full version of the skin pack
#ifdef _XBOX
ULONGLONG ullOfferID_Full;
app.GetDLCFullOfferIDForPackID(m_initData->selectedSession->data.texturePackParentId,&ullOfferID_Full);
@@ -1781,8 +1825,6 @@ void UIScene_LoadOrJoinMenu::CheckAndJoinGame(int gameIndex)
//uiIDA[1]=IDS_TEXTURE_PACK_TRIALVERSION;
uiIDA[1]=IDS_CONFIRM_CANCEL;
// Give the player a warning about the texture pack missing
ui.RequestAlertMessage(IDS_DLC_TEXTUREPACK_NOT_PRESENT_TITLE, IDS_DLC_TEXTUREPACK_NOT_PRESENT, uiIDA, 2, m_iPad,&UIScene_LoadOrJoinMenu::TexturePackDialogReturned,this);
return;
@@ -1800,7 +1842,6 @@ void UIScene_LoadOrJoinMenu::CheckAndJoinGame(int gameIndex)
m_controlJoinTimer.setVisible( false );
#ifdef _XBOX
// Reset the background downloading, in case we changed it by attempting to download a texture pack
XBackgroundDownloadSetMode(XBACKGROUND_DOWNLOAD_MODE_AUTO);
#endif
@@ -1896,7 +1937,13 @@ void UIScene_LoadOrJoinMenu::UpdateGamesList()
if(DoesGamesListHaveFocus() && m_buttonListGames.getItemCount() > 0)
{
unsigned int nIndex = m_buttonListGames.getCurrentSelection();
#ifdef _WINDOWS64
// Offset past the "Add Server" button
if (nIndex > 0)
pSelectedSession = m_currentSessions->at( nIndex - 1 );
#else
pSelectedSession = m_currentSessions->at( nIndex );
#endif
}
SessionID selectedSessionId;
@@ -1912,8 +1959,37 @@ void UIScene_LoadOrJoinMenu::UpdateGamesList()
int iY = -1;
int iX=-1;
delete m_currentSessions;
m_currentSessions = g_NetworkManager.GetSessionList( m_iPad, 1, m_bShowingPartyGamesOnly );
vector<FriendSessionInfo*>* newSessions = g_NetworkManager.GetSessionList( m_iPad, 1, m_bShowingPartyGamesOnly );
if (m_currentSessions != NULL && m_currentSessions->size() == newSessions->size())
{
bool same = true;
for (size_t i = 0; i < newSessions->size(); i++)
{
if (memcmp(&(*m_currentSessions)[i]->sessionId, &(*newSessions)[i]->sessionId, sizeof(SessionID)) != 0 ||
wcscmp((*m_currentSessions)[i]->displayLabel ? (*m_currentSessions)[i]->displayLabel : L"",
(*newSessions)[i]->displayLabel ? (*newSessions)[i]->displayLabel : L"") != 0)
{
same = false;
break;
}
}
if (same)
{
for (auto& it : *newSessions)
delete it;
delete newSessions;
return;
}
}
if (m_currentSessions)
{
for (auto& it : *m_currentSessions)
delete it;
delete m_currentSessions;
}
m_currentSessions = newSessions;
// Update the xui list displayed
unsigned int xuiListSize = m_buttonListGames.getItemCount();
@@ -1949,6 +2025,11 @@ void UIScene_LoadOrJoinMenu::UpdateGamesList()
// clear out the games list and re-fill
m_buttonListGames.clearList();
#ifdef _WINDOWS64
// Always add the "Add Server" button as the first entry in the games list
m_buttonListGames.addItem(wstring(L"Add Server"));
#endif
if( filteredListSize > 0 )
{
// Reset the focus to the selected session if it still exists
@@ -2014,7 +2095,12 @@ void UIScene_LoadOrJoinMenu::UpdateGamesList()
if(memcmp( &selectedSessionId, &sessionInfo->sessionId, sizeof(SessionID) ) == 0)
{
#ifdef _WINDOWS64
// Offset past the "Add Server" button
m_buttonListGames.setCurrentSelection(sessionIndex + 1);
#else
m_buttonListGames.setCurrentSelection(sessionIndex);
#endif
break;
}
++sessionIndex;
@@ -4051,3 +4137,168 @@ int UIScene_LoadOrJoinMenu::CopySaveErrorDialogFinishedCallback(void *pParam,int
}
#endif // _XBOX_ONE
#ifdef _WINDOWS64
// adding servers bellow
void UIScene_LoadOrJoinMenu::BeginAddServer()
{
m_addServerPhase = eAddServer_IP;
m_addServerIP.clear();
m_addServerPort.clear();
UIKeyboardInitData kbData;
kbData.title = L"Server Address";
kbData.defaultText = L"";
kbData.maxChars = 128;
kbData.callback = &UIScene_LoadOrJoinMenu::AddServerKeyboardCallback;
kbData.lpParam = this;
kbData.pcMode = g_KBMInput.IsKBMActive();
ui.NavigateToScene(m_iPad, eUIScene_Keyboard, &kbData);
}
int UIScene_LoadOrJoinMenu::AddServerKeyboardCallback(LPVOID lpParam, bool bRes)
{
UIScene_LoadOrJoinMenu *pClass = (UIScene_LoadOrJoinMenu *)lpParam;
if (!bRes)
{
pClass->m_addServerPhase = eAddServer_Idle;
pClass->m_bIgnoreInput = false;
return 0;
}
uint16_t ui16Text[256];
ZeroMemory(ui16Text, sizeof(ui16Text));
Win64_GetKeyboardText(ui16Text, 256);
wchar_t wBuf[256] = {};
for (int k = 0; k < 255 && ui16Text[k]; k++)
wBuf[k] = (wchar_t)ui16Text[k];
if (wBuf[0] == 0)
{
pClass->m_addServerPhase = eAddServer_Idle;
pClass->m_bIgnoreInput = false;
return 0;
}
switch (pClass->m_addServerPhase)
{
case eAddServer_IP:
{
pClass->m_addServerIP = wBuf;
pClass->m_addServerPhase = eAddServer_Port;
UIKeyboardInitData kbData;
kbData.title = L"Server Port";
kbData.defaultText = L"25565";
kbData.maxChars = 6;
kbData.callback = &UIScene_LoadOrJoinMenu::AddServerKeyboardCallback;
kbData.lpParam = pClass;
kbData.pcMode = g_KBMInput.IsKBMActive();
ui.NavigateToScene(pClass->m_iPad, eUIScene_Keyboard, &kbData);
break;
}
case eAddServer_Port:
{
pClass->m_addServerPort = wBuf;
pClass->m_addServerPhase = eAddServer_Name;
UIKeyboardInitData kbData;
kbData.title = L"Server Name";
kbData.defaultText = L"Minecraft Server";
kbData.maxChars = 64;
kbData.callback = &UIScene_LoadOrJoinMenu::AddServerKeyboardCallback;
kbData.lpParam = pClass;
kbData.pcMode = g_KBMInput.IsKBMActive();
ui.NavigateToScene(pClass->m_iPad, eUIScene_Keyboard, &kbData);
break;
}
case eAddServer_Name:
{
wstring name = wBuf;
pClass->AppendServerToFile(pClass->m_addServerIP, pClass->m_addServerPort, name);
pClass->m_addServerPhase = eAddServer_Idle;
pClass->m_bIgnoreInput = false;
g_NetworkManager.ForceFriendsSessionRefresh();
break;
}
default:
pClass->m_addServerPhase = eAddServer_Idle;
pClass->m_bIgnoreInput = false;
break;
}
return 0;
}
void UIScene_LoadOrJoinMenu::AppendServerToFile(const wstring& ip, const wstring& port, const wstring& name)
{
char narrowIP[256] = {};
char narrowPort[16] = {};
char narrowName[256] = {};
wcstombs(narrowIP, ip.c_str(), sizeof(narrowIP) - 1);
wcstombs(narrowPort, port.c_str(), sizeof(narrowPort) - 1);
wcstombs(narrowName, name.c_str(), sizeof(narrowName) - 1);
uint16_t portNum = (uint16_t)atoi(narrowPort);
struct ServerEntry { std::string ip; uint16_t port; std::string name; };
std::vector<ServerEntry> entries;
FILE* file = fopen("servers.db", "rb");
if (file)
{
char magic[4] = {};
if (fread(magic, 1, 4, file) == 4 && memcmp(magic, "MCSV", 4) == 0)
{
uint32_t version = 0, count = 0;
fread(&version, sizeof(uint32_t), 1, file);
fread(&count, sizeof(uint32_t), 1, file);
if (version == 1)
{
for (uint32_t s = 0; s < count; s++)
{
uint16_t ipLen = 0, p = 0, nameLen = 0;
if (fread(&ipLen, sizeof(uint16_t), 1, file) != 1) break;
if (ipLen == 0 || ipLen > 256) break;
char ipBuf[257] = {};
if (fread(ipBuf, 1, ipLen, file) != ipLen) break;
if (fread(&p, sizeof(uint16_t), 1, file) != 1) break;
if (fread(&nameLen, sizeof(uint16_t), 1, file) != 1) break;
if (nameLen > 256) break;
char nameBuf[257] = {};
if (nameLen > 0 && fread(nameBuf, 1, nameLen, file) != nameLen) break;
entries.push_back({std::string(ipBuf), p, std::string(nameBuf)});
}
}
}
fclose(file);
}
entries.push_back({std::string(narrowIP), portNum, std::string(narrowName)});
file = fopen("servers.db", "wb");
if (file)
{
fwrite("MCSV", 1, 4, file);
uint32_t version = 1;
uint32_t count = (uint32_t)entries.size();
fwrite(&version, sizeof(uint32_t), 1, file);
fwrite(&count, sizeof(uint32_t), 1, file);
for (size_t i = 0; i < entries.size(); i++)
{
uint16_t ipLen = (uint16_t)entries[i].ip.length();
fwrite(&ipLen, sizeof(uint16_t), 1, file);
fwrite(entries[i].ip.c_str(), 1, ipLen, file);
fwrite(&entries[i].port, sizeof(uint16_t), 1, file);
uint16_t nameLen = (uint16_t)entries[i].name.length();
fwrite(&nameLen, sizeof(uint16_t), 1, file);
fwrite(entries[i].name.c_str(), 1, nameLen, file);
}
fclose(file);
}
}
#endif // _WINDOWS64

View File

@@ -175,6 +175,18 @@ public:
private:
void CheckAndJoinGame(int gameIndex);
#ifdef _WINDOWS64
static const int ADD_SERVER_BUTTON_INDEX = 0;
enum eAddServerPhase { eAddServer_Idle, eAddServer_IP, eAddServer_Port, eAddServer_Name };
eAddServerPhase m_addServerPhase;
wstring m_addServerIP;
wstring m_addServerPort;
void BeginAddServer();
void AppendServerToFile(const wstring& ip, const wstring& port, const wstring& name);
static int AddServerKeyboardCallback(LPVOID lpParam, bool bRes);
#endif
#if defined(__PS3__) || defined(__PSVITA__) || defined(__ORBIS__)
static int MustSignInReturnedPSN(void *pParam,int iPad,C4JStorage::EMessageResult result);
static int PSN_SignInReturned(void *pParam,bool bContinue, int iPad);

View File

@@ -280,6 +280,9 @@ typedef struct _JoinMenuInitData
{
FriendSessionInfo *selectedSession;
int iPad;
#ifdef _WINDOWS64
int serverIndex; // Index of the server in servers.db, -1 if not a saved server
#endif
} JoinMenuInitData;
// Native keyboard (Windows64 replacement for InputManager.RequestKeyboard WinAPI dialog)

View File

@@ -1257,6 +1257,72 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
MultiByteToWideChar(CP_ACP, 0, g_Win64Username, -1, g_Win64UsernameW, 17);
// convert servers.txt to servers.db
if (GetFileAttributesA("servers.txt") != INVALID_FILE_ATTRIBUTES &&
GetFileAttributesA("servers.db") == INVALID_FILE_ATTRIBUTES)
{
FILE* txtFile = nullptr;
if (fopen_s(&txtFile, "servers.txt", "r") == 0 && txtFile)
{
struct MigEntry { std::string ip; uint16_t port; std::string name; };
std::vector<MigEntry> migEntries;
char line[512];
while (fgets(line, sizeof(line), txtFile))
{
int l = (int)strlen(line);
while (l > 0 && (line[l - 1] == '\n' || line[l - 1] == '\r' || line[l - 1] == ' '))
line[--l] = '\0';
if (l == 0) continue;
std::string srvIP = line;
if (!fgets(line, sizeof(line), txtFile)) break;
l = (int)strlen(line);
while (l > 0 && (line[l - 1] == '\n' || line[l - 1] == '\r' || line[l - 1] == ' '))
line[--l] = '\0';
uint16_t srvPort = (uint16_t)atoi(line);
std::string srvName;
if (fgets(line, sizeof(line), txtFile))
{
l = (int)strlen(line);
while (l > 0 && (line[l - 1] == '\n' || line[l - 1] == '\r' || line[l - 1] == ' '))
line[--l] = '\0';
srvName = line;
}
if (!srvIP.empty() && srvPort > 0)
migEntries.push_back({srvIP, srvPort, srvName});
}
fclose(txtFile);
if (!migEntries.empty())
{
FILE* dbFile = nullptr;
if (fopen_s(&dbFile, "servers.db", "wb") == 0 && dbFile)
{
fwrite("MCSV", 1, 4, dbFile);
uint32_t ver = 1;
uint32_t cnt = (uint32_t)migEntries.size();
fwrite(&ver, sizeof(uint32_t), 1, dbFile);
fwrite(&cnt, sizeof(uint32_t), 1, dbFile);
for (size_t i = 0; i < migEntries.size(); i++)
{
uint16_t ipLen = (uint16_t)migEntries[i].ip.length();
fwrite(&ipLen, sizeof(uint16_t), 1, dbFile);
fwrite(migEntries[i].ip.c_str(), 1, ipLen, dbFile);
fwrite(&migEntries[i].port, sizeof(uint16_t), 1, dbFile);
uint16_t nameLen = (uint16_t)migEntries[i].name.length();
fwrite(&nameLen, sizeof(uint16_t), 1, dbFile);
fwrite(migEntries[i].name.c_str(), 1, nameLen, dbFile);
}
fclose(dbFile);
}
}
}
}
// Initialize global strings
MyRegisterClass(hInstance);